Your search returned 238 results.

Not what you expected? Check for suggestions
|
Introduction to game programming with C++ / Alan Thorn.

by Thorn, Alan.

Publisher: Plano, Tex. : Wordware Pub., c2007Other title: Introduction to game programming with C plus plus..Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 THO] (1).
Advanced 3D game programming all in one / Kenneth C. Finney.

by Finney, Kenneth C.

Publisher: Boston, Mass. : Thomson/Course Technology, c2005Other title: Advanced three D game programming all in one..Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 FIN] (1).
Macromedia flash mx 2004 game design demystified : the official guide to creating games with macromedia flash mx 2004 / Jobe Makar and Ben Winiarczyk.

by Makar, Jobe | Winiarczyk, Ben.

Publisher: Berkeley, Calif. : Peachpit Press, c2004Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 MAK] (1).
Game programming in C++ / Erik Yuzwa.

by Yuzwa, Erik.

Publisher: Hingham, MA : Charles River Media, c2006Other title: Game programming in C plus plus.Availability: Items available for loan: Taylor's Library-TU [Call number: 005.133 YUZ] (2).
On the way to fun : an emotion-based approach to successful game design / Roberto Dillon.

by Dillon, Roberto.

Publisher: Natick, Mass. : A K Peters, c2010Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 DIL 2010] (1).
Game engine toolset development / Graham Wihlidal.

by Wihlidal, Graham.

Publisher: Boston, MA : Thomson/Course Technology, c2006Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 WIH 2006] (1).
Microsoft XNA Game Studio 2.0 : learn programming now / Rob Miles.

by Miles, Rob S.

Publisher: Redmond, WA : Microsoft Press, c2008Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 MIL] (1).
C++ for game programmers / Michael J. Dickheiser.

by Dickheiser, Michael, 1970- | Llopis, Noel. C++ for game programmers.

Edition: 2nd ed.Publisher: Boston, Mass. : Charles River Media, c2007Availability: Items available for loan: Taylor's Library-TU [Call number: 005.133 DIC] (2).
Ultimate game programming with directx / Allen Sherrod.

by Sherrod, Allen.

Edition: 2nd ed.Publisher: Boston, MA : Course Technology, 2009Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 SHE] (2).
Panda3D 1.6 game engine : beginner's guide : create your own computer game with this 3D rendering and game development framework / David Brian Mathews.

by Mathews, David Brian.

Publisher: Birmingham, UK : Packt Pub., c2011Availability: Items available for loan: Taylor's Library-TU [Call number: 794.8 MAT 2011] (1).
Game programming all in one [electronic resource] / Bruno Miguel Teixeira de Sousa.

by Sousa, Bruno Miguel Teixeira de | ebrary, Inc.

Publisher: [S.l.] : Premier Press, c2002Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: [Call number: 794.8/15265] (1).
3D game programming for teens [electronic resource] / Eric D. Grebler.

by Grebler, Eric | ebrary, Inc.

Publisher: Boston, MA : Course Technology, 2009Other title: Game programming for teens.Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
Behavioral mathematics for game AI [electronic resource] / Dave Mark.

by Mark, Dave | ebrary, Inc.

Publisher: Boston, MA ; Singapore : Course Technology Cengage Learning, 2009Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
Introduction to game development / edited by Steve Rabin.

by Rabin, Steve.

Edition: 2nd ed.Publisher: Boston, MA : Course Technology/Cengage Learning, c2010Availability: Items available for loan: Taylor's Library-TU [Call number: 794.8151 INT 2010] (4).
Starting out with games & graphics in C++ / Tony Gaddis.

by Gaddis, Tony.

Publisher: Boston, MA : Addison Wesley, c2010Other title: Starting out with games and graphics in C++ | Games & graphics in C++ | Games and graphics in C++.Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 GAD 2010] (2).
Introduction to video game design and development / Joseph Saulter.

by Saulter, Joseph.

Publisher: Boston : McGraw-Hill Irwin, c2007Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 SAU 2007] (1).
Beginning Java game programming / Jonathan S. Harbour.

by Harbour, Jonathan S.

Edition: 2nd ed.Publisher: Boston, MA : Thompson Course Technology, c2009Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 HAR 2009] (2).
Unity 3.x game development by example : beginner's guide : a seat-of-your-pants manual for building fun, groovy little games quickly with Unity 3.x / Ryan Henson Creighton.

by Creighton, Ryan Henson.

Publisher: Birmingham, U.K. : Packt Pub., c2011Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 CRE 2011] (1).
Game usability : advancing the player experience / by Katherine Isbister, Noah Schaffer.

by Isbister, Katherine, 1969- | Schaffer, Noah.

Publisher: Amsterdam : Elsevier/Morgan Kaufmann, c2008Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 ISB 2008] (1).
Fundamentals of game design / Ernest Adams, Andrew Rollings.

by Adams, Ernest | Rollings, Andrew, 1972-.

Edition: 2nd ed.Publisher: Berkeley, CA : New Riders, c2010Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81 ADA 2010] (1).