Your search returned 117 results.

Not what you expected? Check for suggestions
|
The zen of direct3D game programming / Peter Walsh.

by Walsh, Peter.

Publisher: Roseville, Calif. : Prima Tech, c2001Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 WAL] (4).
Introduction to computer game programming with DirectX 8.0 / by Ian Parberry.

by Parberry, Ian.

Publisher: Plano, Tex. : Wordware Pub., c2001Availability: Items available for loan: Taylor's Library-TU [Call number: 794.8167768 PAR] (2).
Game design : the art & business of creating games / Bob Bates

by Bates, Bob.

Publisher: Roseville, Calif. : Prima Tech, c2001Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 BAT] (1).
Game design essentials / Briar Lee Mitchell.

by Mitchell, Briar Lee [author.].

Publisher: Indianapolis, Indiana : John Wiley & Sons, Inc., [2012]Copyright date: ©2012Availability: Items available for loan: Taylor's Library-TC [Call number: 794.81 MIT 2012] (1), Taylor's Library-TU [Call number: 794.81 MIT 2012] (1).
3D games : animation and advanced real-time rendering and software technology / Alan Watt and Fabio Policarpo

by Watt, Alan H, 1942- | Policarpo, Fabio.

Publisher: Harlow, England : Addison-Wesley, 2003Other title: Three D games.Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81693 WAT] (2).
OpenGL game programming / Kevin Hawkins and Dave Astle ; [foreword by Mark J. Kilgard]

by Hawkins, Kevin | Astle, Dave [(j.a.)] | Kilgard, Mark J.

Publisher: Roseville, Calif. : Prima Tech, c2001Availability: Items available for loan: Taylor's Library-TU [Call number: 006.693 HAW] (2).
Basics of game design / Michael E. Moore.

by Moore, Michael E.

Publisher: Boca Raton : CRC Press, c2011Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81536 MOO 2011] (1).
Practical Android 4 games development / J. F. DiMarzio.

by DiMarzio, J. F.

Publisher: Berkeley, CA : Apress, c2011Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 DIM 2011] (1).
Micro Java game development / David Fox and Roman Verhovsek

by Fox, David, 1973- | Verhovsek, Roman [(j.a.)].

Publisher: Boston, Mass. : Addison-Wesley, c2002Availability: Items available for loan: Taylor's Library-TU [Call number: 794.8151 FOX] (1).
Game programming all in one / Bruno Miguel Teixeira de Sousa

by Sousa, Bruno Miguel Teixeira de | Lamothe, Andre [(series ed.)].

Publisher: [S.l.] : Premier Press, c2002Availability: Items available for loan: Taylor's Library-TU [Call number: 794.815265 SOU] (2).
Mathematics for 3D game programming and computer graphics / Eric Lengyel

by Lengyel, Eric.

Publisher: Hingham, Mass. : Charles River Media, c2002Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 LEN] (1).
Microsoft Visual Basic game programming with DirectX / Jonathan S. Harbour.

by Harbour, Jonathan S.

Publisher: [Indianapolis, IN] : Premier Press, c2002Availability: Items available for loan: Taylor's Library-TU [Call number: 005.133 HAR] (1).
Infinite game universe. Level design, terrain, and sound / Guy W. Lecky-Thompson

by Lecky-Thompson, Guy W.

Publisher: Hingham, Mass. : Charles River Media, c2002Availability: Items available for loan: Taylor's Library-TU [Call number: 794.8151 LEC] (2).
Game design perspectives / edited by François Dominique Larameé.

by Laramée, François Dominic.

Publisher: Hingham, Mass. : Charles River Media, c2002Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 GAM] (2).
Creating 3D game art for the iPhone with unity : featuring modo and Blender pipelines / Wes McDermott.

by McDermott, Wes [author.].

Publisher: Burlington, MA : Focal Press, [2011]Publisher: ©2011Other title: 3D game art for the iPhone with unity.Availability: Items available for loan: Taylor's Library-TU [Call number: 794.815365 MAC 2011] (2).
Creating 3D game art for the iPhone with unity : featuring modo and Blender pipelines / Wes McDermott

by McDermott, Wes.

Publisher: New York : Focal Press, 2017. Availability: No items available On order (1).
Macromedia Flash MX game design demystified : the official guide to creating games with Flash / Jobe Makar.

by Makar, Jobe.

Publisher: Berkeley, Calif. : Macromedia Press : Peachpit Press, c2003Availability: Items available for loan: Taylor's Library-TU [Call number: 794.816787 MAK] (1).
SAMS teach yourself game programming with DirectX in 21 days / Clayton Walnum.

by Walnum, Clayton.

Publisher: Indianapolis, Ind. : Sams, c2003Other title: Teach yourself game programming with DirectX in 21 days.Availability: Items available for loan: Taylor's Library-TU [Call number: 794.815133 WAL] (1).
Software engineering and computer games / Rudy Rucker.

by Rucker, Rudy v. B. (Rudy von Bitter), 1946-.

Publisher: Harlow, England : Addison-Wesley, c2003Availability: Items available for loan: Taylor's Library-TU [Call number: 005.1 RUC] (1).