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Game design essentials / Briar Lee Mitchell.
by Mitchell, Briar Lee [author.]. Publisher: Indianapolis, Indiana : John Wiley & Sons, Inc., [2012]Copyright date: ©2012Availability: Items available for loan: Taylor's Library-TC
[Call number: 794.81 MIT 2012]
(1), Taylor's Library-TU
[Call number: 794.81 MIT 2012]
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Basics of game design / Michael E. Moore.
by Moore, Michael E. Publisher: Boca Raton : CRC Press, c2011Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81536 MOO 2011]
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Game design foundations / Roger E. Pedersen.
by Pedersen, Roger E [author.]. Edition: Second edition.Publisher: Sudbury, MA : Wordware Publishing, Inc., [2009]Copyright date: ©2009Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 PED 2009]
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Game development essentials : game QA & testing / Luis Levy, Jeannie Novak.
by Levy, Luis | Novak, Jeannie. Publisher: Clifton Park, N.Y. : Delmar/Cengage Learning, c2010Other title: Game QA & testing | Game QA and testing.Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 LEV 2010]
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Beginning game level design / John Feil.
by Feil, John. Edition: 1st ed.Publisher: Boston : Thomson, 2005Availability: Items available for loan: Taylor's Library-TU
[Call number: 006.696 FIE]
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Hacking video game consoles : turn your old video game systems into awesome new portables / Ben Heckendorn.
by Heckendorn, Ben, 1975-. Publisher: Indianapolis, Ind. : Wiley Pub., c2005Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 HEC]
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2D to VR with Unity5 and Google Cardboard / by Roberto Dillon.
by Dillon, Roberto [author.]. Publisher: Boca Raton : CRC Press, Taylor & Francis Group, [2017]Copyright date: ©2017Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 DIL 2017]
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Unity iOS essentials : develop high performance, fun iOS games using Unity 3D / Robert Wiebe.
by Wiebe, Robert. Publisher: Birmingham, UK : Packt Pub., c2011Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 WIE 2011]
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The game asset pipeline [electronic resource] / Ben Carter.
by Carter, Ben, 1979- | ebrary, Inc. Publisher: Hingham, Mass. : Charles River Media, c2004Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan:
[Call number: 794.8/1526]
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Fundamentals of game design / Ernest Adams, Andrew Rollings.
by Adams, Ernest | Rollings, Andrew, 1972-. Edition: 2nd ed.Publisher: Berkeley, CA : New Riders, c2010Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81 ADA 2010]
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The ultimate guide to video game writing and design / by Flint Dille and John Zuur Platten ; edited by Skip Press.
by Dille, Flint | Platten, John Zuur. Publisher: New York : Watson-Guptill, 2007Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 DIL 2007]
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PSP game creation for teens / Michael Duggan.
by Duggan, Michael. Publisher: Boston, MA : Course Technology Cengage Learning, c2011Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 DUG 2011]
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Game testing all in one / Charles P. Schultz, Robert Bryant.
by Schultz, Charles P | Bryant, Robert. Edition: 2nd ed.Publisher: Dulles, Va. : Mercury Learning and Information, c2012Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81536 SCH 2012]
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Game creation for teens / Jason Darby.
by Darby, Jason, 1972-. Publisher: Boston : Course Technology Cengage Learning, c2008Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81536 DAR 2008]
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Game development with Unity / by Michelle Menard.
by Menard, Michelle. Publisher: Boston, MA : Course Technology/Cengage Learning, c2012Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81536 MEN 2012]
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Introduction to game design, prototyping, and development : from concept to playable game-with Unity™ and C# / Jeremy Gibson.
by Gibson, Jeremy. Publisher: Upper Saddle River, NJ : Addison-Wesley, [2015]Copyright date: ©2015Other title: Game design, prototyping, and development..Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 GIB 2015]
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Practical game development with Unity and Blender / Alan Thorn.
by Thorn, Alan [author.]. Publisher: Australia : Delmar, 2014Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for reference: Taylor's Library-TU
[Call number: 794.81526]
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Practical game development with Unity and Blender / Alan Thorn.
by Thorn, Alan [author.]. Publisher: Boston, MA : Cengage Learning, [2015]Copyright date: ©2015Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 THO 2015]
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Unity iOS game development : beginner's guide : develop iOS games from concept to cash flow using Unity / Gregory Pierce.
by Pierce, Gregory. Publisher: Birmingham : Packt Pub., c2012Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 PIE 2012]
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