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Game level design [electronic resource] / Ed Byrne.

by Byrne, Edward, 1975- | ebrary, Inc.

Edition: 1st ed.Publisher: Hingham, Mass. : Charles River Media, c2005Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: [Call number: 794.8/1536] (1).
Real-time cinematography for games [electronic resource] / Brian Hawkins.

by Hawkins, Brian (Brian M.) | ebrary, Inc.

Publisher: Hingham, Mass. : Charles River Media, c2005Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: [Call number: 794.8/1526] (1).
Programming believable characters for computer games [electronic resource] / Penny Ballie-De Byl.

by Baillie-de Byl, Penny | ebrary, Inc.

Edition: 1st ed.Publisher: Hingham, MA : Charles River Media, c2004Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: [Call number: 794.8/1536] (1).
Basic game design and creation for fun & learning / Nanu Swamy, Naveena Swamy.

by Swamy, Nanu | Swamy, Naveena.

Edition: 1st ed.Publisher: Hingham, Mass. : Charles River Media, c2006Other title: Basic game design and creation for fun and learning.Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81536 SWA] (2).