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ShaderX7 : advanced rendering techniques / [edited by] Wolfgang Engel ; Charles River Media.

by Engel, Wolfgang F | Charles River Media (Firm).

Publisher: Boston, MA : Course Technology/Cengage Learning, c2009Other title: Shader X7.Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 SHA 2009] (2).
Game engine design and implementation / Alan Thorn.

by Thorn, Alan.

Publisher: Sudbury, Mass. : Jones & Bartlett Learning, 2011Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 THO 2011] (1).
Video games / Jill Hamilton, book editor.

by Hamilton, Jill.

Publisher: Farmington Hills, MI : Greenhaven Press, c2011Availability: Items available for loan: Taylor's Library-TU [Call number: 793.932 VID 2011] (1).
C++ projects : programming with text-based games / Michael Dawson.

by Dawson, Michael.

Publisher: Boston, Mass. : Cengage/Course Technology, c2010Availability: Items available for loan: Taylor's Library-TU [Call number: 794.815133 DAW 2010] (1).
Game cultures : computer games as new media / Jon Dovey and Helen W. Kennedy.

by Dovey, Jon | Kennedy, Helen W.

Publisher: Maidenhead : Open University Press, 2009Availability: Items available for loan: Taylor's Library-TU [Call number: 306.487 DOV 2009] (1).
Google SketchUp for game design : beginner's guide : create 3D game worlds complete with textures, levels, and props / Robin De Jongh.

by De Jongh, Robin.

Publisher: Birmingham, U.K. : Packt Pub., c2011Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81536 DEJ 2011] (1).
Mastering Unreal technology / Jason Busby, Zak Parrish, Jeff Wilson.

by Busby, Jason | Parrish, Zak | Wilson, Jeff.

Publisher: Indianapolis, Ind. : Sams, c2010-Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 BUS 2010] (4).
Flash game development by example : build 9 classic Flash games and learn game development along the way / Emanuele Feronato.

by Feronato, Emanuele.

Publisher: Birmingham, UK : Packt Pub., c2011Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 FER 2011] (1).
AI game programming wisdom 4 / edited by Steve Rabin.

by Rabin, Steve.

Publisher: Boston, MA : Course Technology/Cengage Learning, c2008Other title: Artificial intelligence game programming wisdom 4.Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81536 AIG 2008] (2).
Beginning C++ through game programming / Michael Dawson.

by Dawson, Michael.

Edition: 3rd ed.Publisher: Boston, MA : Course Technology/Cengage Learning, 2011Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 DAW 2011] (1).
Emotion notions : modeling personality in game character AI / Erik Henry Vick.

by Vick, Erik Henry.

Publisher: Boston, MA : Course Technology/Cengage Learning, c2010Availability: Items available for loan: Taylor's Library-TU [Call number: 006.3 VIC 2010] (2).
Triadic game design : balancing reality, meaning and play / Casper Harteveld.

by Harteveld, Casper.

Publisher: London : Springer, 2011Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81536 HAR 2011] (1).
XNA 3.1 game development for teens : game development on the PC, Xbox 360, and Zune player / Jerry Lee Ford, Jr.

by Ford, Jerry Lee.

Publisher: Boston, MA : Course Technology/Cengage Learning, c2011Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 FOR 2011] (1).
Beginning game programming with Flash / Lakshmi Prayaga & Hamsa Suri.

by Prayaga, Lakshmi | Suri, Hamsa.

Publisher: Boston, MA : Course Technology Cengage Learning, c2008Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 PRA 2008] (2).
Beginning OpenGL game programming / Luke Benstead, with Dave Astle and Kevin Hawkins.

by Benstead, Luke | Astle, Dave | Hawkins, Kevin.

Edition: 2nd ed.Publisher: Boston, MA : Course Technology Cengage Learning, c2009Other title: OpenGL game programming.Availability: Items available for loan: Taylor's Library-TU [Call number: 794.8151 BEN 2009] (2).
PSP game creation for teens / Michael Duggan.

by Duggan, Michael.

Publisher: Boston, MA : Course Technology Cengage Learning, c2011Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 DUG 2011] (1).
Casual game design : designing play for the gamer in all of us / Gregory Trefry.

by Trefry, Gregory.

Publisher: Burlington, MA : Oxford : Morgan Kaufmann/Elsevier, 2010Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81 TRE 2010] (1).
3D graphics for game programming / JungHyun Han.

by Han, JungHyun.

Publisher: Boca Raton : CRC Press, c2011Other title: Three D graphics for game programming.Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 HAN 2011] (1).
Level design : concept, theory, and practice / Rudolf Kremers.

by Kremers, Rudolf, 1970-.

Publisher: Natick, MA : A K Peters, c2009Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81 KRE 2009] (1).