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2D to VR with Unity5 and Google Cardboard / by Roberto Dillon.

by Dillon, Roberto [author.].

Publisher: Boca Raton : CRC Press, Taylor & Francis Group, [2017]Copyright date: ©2017Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 DIL 2017] (2).
Introduction to game design, prototyping, and development : from concept to playable game-with Unity™ and C# / Jeremy Gibson.

by Gibson, Jeremy.

Publisher: Upper Saddle River, NJ : Addison-Wesley, [2015]Copyright date: ©2015Other title: Game design, prototyping, and development..Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 GIB 2015] (1).
C# game programming cookbook for Unity 3D / Jeff W. Murray.

by Murray, Jeff W.

Publisher: Boca Raton : CRC Press, [2014]Copyright date: ©2014Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 MUR 2014] (1).
Practical game development with Unity and Blender / Alan Thorn.

by Thorn, Alan [author.].

Publisher: Australia : Delmar, 2014Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for reference: Taylor's Library-TU [Call number: 794.81526] (1).
Practical game development with Unity and Blender / Alan Thorn.

by Thorn, Alan [author.].

Publisher: Boston, MA : Cengage Learning, [2015]Copyright date: ©2015Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 THO 2015] (2).
Unity iOS game development : beginner's guide : develop iOS games from concept to cash flow using Unity / Gregory Pierce.

by Pierce, Gregory.

Publisher: Birmingham : Packt Pub., c2012Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 PIE 2012] (1).
Game development for iOS with Unity3D / Jeff W. Murray.

by Murray, Jeff.

Publisher: Boca Raton, FL : CRC Press, c2013Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 MUR 2013] (2).
Unity game development cookbook : essentials for every game / Paris Buttfield-Addison, Jon Manning, and Tim Nugent.

by Buttfield-Addison, Paris [author.] | Manning, Jon [author.] | Nugent, Tim [author.].

Publisher: Beijing : O'Reilly Media, 2019Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for reference: Taylor's Library-TU [Call number: 794.8] (1).
Introduction to game design, prototyping, and development : from concept to playable game with Unity and C# / Jeremy Gibson Bond.

by Bond, Jeremy Gibson [author.].

Edition: Second edition.Publisher: Upper Saddle River, NJ : Addison-Wesley, [2018]Copyright date: ©2018Other title: Game design, prototyping, and development.Availability: No items available
Introduction to game design, prototyping, and development / Jeremy Gibson Bond.

by Bond, Jeremy Gibson [author.].

Edition: Third edition.Publisher: [Hudson, New York] : Pearson Education, Inc., [2023]Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 BON 2023] (2). Items available for reference: Taylor's Library-TU [Call number: 794.81526 BON 2023] (2).
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Unity 2020 virtual reality projects : learn VR development by building immersive applications and games with Unity 2019.4 and later versions / Jonathan Linowes.

by Linowes, Jonathan [author.].

Edition: Third edition.Publisher: Birmingham, UK : Packt Publishing, 2020Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for reference: Taylor's Library-TU [Call number: 003/.3] (1).