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Gender inclusive game design [electronic resource] : expanding the market / Sheri Graner Ray.

by Graner Ray, Sheri | ebrary, Inc.

Edition: 1st ed.Publisher: Hingham, Mass. : Charles River Media, c2004Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: [Call number: 794.8/1526] (1).
C++ for game programmers [electronic resource] / Noel Llopis.

by Llopis, Noel | ebrary, Inc.

Edition: 1st ed.Publisher: Hingham, Mass. : Charles River Media, c2003Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: [Call number: 005.13/3] (1).
Secrets of the game business [electronic resource] / edited by Fran?cois Dominic Laram?ee.

by Laramée, François Dominic | ebrary, Inc.

Edition: 1st ed.Publisher: Hingham, Mass. : Charles River Media, c2003Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: [Call number: 794.8/1526] (1).
Introduction to level design for PC games [electronic resource] / Andy Clayton.

by Clayton, Andrew Charles, 1956- | ebrary, Inc.

Edition: 1st ed.Publisher: Hingham, Mass. : Charles River Media, c2003Other title: level design for PC games.Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: [Call number: 794.8/1526] (1).
Real-time 3D terrain engines using C++ and and DirectX 9 [electronic resource] / Gregory Snook.

by Snook, Greg (Gregory) | ebrary, Inc.

Edition: 1st ed.Publisher: Hingham, Mass. : Charles River Media, c2003Other title: Real-time three D terrain engines using C++ and and DirectX 9.Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: [Call number: 794.8/16693] (1).
More than a game [electronic resource] : the computer game as fictional form / Barry Atkins.

by Atkins, Barry | ebrary, Inc.

Publisher: Manchester : Manchester University Press, 2003Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: [Call number: 306.4870285] (1).
The game asset pipeline [electronic resource] / Ben Carter.

by Carter, Ben, 1979- | ebrary, Inc.

Publisher: Hingham, Mass. : Charles River Media, c2004Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: [Call number: 794.8/1526] (1).
AI game engine programming [electronic resource] / Brian Schwab.

by Schwab, Brian | ebrary, Inc.

Publisher: Hingham, MA : Charles River Media, c2004Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: [Call number: 794.8/1526] (1).
Mobile device game development [electronic resource] / Clayton E. Crooks II.

by Crooks, Clayton E | ebrary, Inc.

Publisher: Hingham, Mass. : Charles River Media, c2005Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: [Call number: 794.8/1526] (1).
Game design [electronic resource] : the art & business of creating games / Bob Bates.

by Bates, Bob | ebrary, Inc.

Edition: 2nd ed.Publisher: Cambridge, Mass. : Thomson/Course Technology, 2004Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: [Call number: 794.81] (1).
Flash 5 cartoons and games f/x & design [electronic resource] / Bill Turner, James Robertson, Richard Bazley.

by Turner, Bill | Bazley, Richard | Robertson, James | ebrary, Inc.

Publisher: Scottsdale, AZ : Coriolis Group Books, c2001Other title: Flash five cartoons and games f/x & design.Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: [Call number: 006.6/96] (1).
The game production handbook / by Heather Maxwell Chandler.

by Chandler, Heather Maxwell.

Edition: 2nd ed.Publisher: Hingham, MA : Infinity Science Press, c2009Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 CHA] (2).
Algorithms and networking for computer games / Jouni Smed, Harri Hakonen.

by Smed, Jouni | Hakonen, Harri.

Publisher: Chichester, England ; Hoboken, NJ : Wiley, c2006Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 SME] (1).
Learn C++ by making games / Erik Yuzwa, François Dominic Laramée.

by Yuzwa, Erik | Laram©♭e, Fran©ʹois Dominic.

Publisher: Boston : Charles River Media, c2007Other title: Learn C plus plus by making games.Availability: Items available for loan: Taylor's Library-TU [Call number: 005.133 YUZ] (2).
Visual digital culture [electronic resource] : surface play and spectacle in new media genres / Andrew Darley.

by Darley, Andrew | ebrary, Inc.

Publisher: London ; New York : Routledge, 2000Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: [Call number: 306.4/87] (1).
Practical Java game programming [electronic resource] / Dustin Clingman, Shawn Kendall, Syrus Mesdaghi.

by Clingman, Dustin | Kendall, Shawn | Mesdaghi, Syrus | ebrary, Inc.

Edition: 1st ed.Publisher: Hingham, Mass. : Charles River Media, c2004Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: [Call number: 794.8/1526] (1).
ActionScript 3.0 game programming university / Gary Rosenzweig.

by Rosenzweig, Gary.

Publisher: Indianapolis, Ind. : Que Publishing, c2008Other title: Gary Rosenzweig's ActionScript 3.0 game programming university.Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 ROS] (1).
3D game programming for teens / Maneesh Sethi.

by Sethi, Maneesh.

Edition: 2nd ed.Publisher: Boston, MA : Thomson/Course Technology, c2009Other title: Game programming for teens.Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 SET] (2).
Beginning game programming : a GameDev.net collection / John Hattan and Drew Sikora ; series editors.

by Sikora, Drew | Hattan, John.

Publisher: Boston, MA : c2009Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 BEG] (1).
Introduction to game programming with C++ / Alan Thorn.

by Thorn, Alan.

Publisher: Plano, Tex. : Wordware Pub., c2007Other title: Introduction to game programming with C plus plus..Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 THO] (1).