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Mathematics for 3D game programming and computer graphics / Eric Lengyel

by Lengyel, Eric.

Publisher: Hingham, Mass. : Charles River Media, c2002Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 LEN] (1).
Microsoft Visual Basic game programming with DirectX / Jonathan S. Harbour.

by Harbour, Jonathan S.

Publisher: [Indianapolis, IN] : Premier Press, c2002Availability: Items available for loan: Taylor's Library-TU [Call number: 005.133 HAR] (1).
Infinite game universe. Level design, terrain, and sound / Guy W. Lecky-Thompson

by Lecky-Thompson, Guy W.

Publisher: Hingham, Mass. : Charles River Media, c2002Availability: Items available for loan: Taylor's Library-TU [Call number: 794.8151 LEC] (2).
Game design perspectives / edited by François Dominique Larameé.

by Laramée, François Dominic.

Publisher: Hingham, Mass. : Charles River Media, c2002Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 GAM] (2).
Creating 3D game art for the iPhone with unity : featuring modo and Blender pipelines / Wes McDermott.

by McDermott, Wes [author.].

Publisher: Burlington, MA : Focal Press, [2011]Publisher: ©2011Other title: 3D game art for the iPhone with unity.Availability: Items available for loan: Taylor's Library-TU [Call number: 794.815365 MAC 2011] (2).
Creating 3D game art for the iPhone with unity : featuring modo and Blender pipelines / Wes McDermott

by McDermott, Wes.

Publisher: New York : Focal Press, 2017. Availability: No items available On order (1).
Macromedia Flash MX game design demystified : the official guide to creating games with Flash / Jobe Makar.

by Makar, Jobe.

Publisher: Berkeley, Calif. : Macromedia Press : Peachpit Press, c2003Availability: Items available for loan: Taylor's Library-TU [Call number: 794.816787 MAK] (1).
Gaming in libraries / Kelly Nicole Czarnecki ; series editor Ellyssa Kroski.

by Czarnecki, Kelly Nicole, 1974- | Kroski, Ellyssa.

Publisher: London : Facet Publishing, 2010Availability: Items available for loan: Taylor's Library-TU [Call number: 025.5 CZA 2010] (1).
SAMS teach yourself game programming with DirectX in 21 days / Clayton Walnum.

by Walnum, Clayton.

Publisher: Indianapolis, Ind. : Sams, c2003Other title: Teach yourself game programming with DirectX in 21 days.Availability: Items available for loan: Taylor's Library-TU [Call number: 794.815133 WAL] (1).
Tricks of the Windows game programming gurus / Andri LaMothe.

by LaMothe, Andri.

Edition: 2nd ed.Publisher: Indianapolis, Ind. : Sams, c2002Availability: Items available for loan: Taylor's Library-TU [Call number: 794.815265 LAM] (2).
Software engineering and computer games / Rudy Rucker.

by Rucker, Rudy v. B. (Rudy von Bitter), 1946-.

Publisher: Harlow, England : Addison-Wesley, c2003Availability: Items available for loan: Taylor's Library-TU [Call number: 005.1 RUC] (1).
Macromedia Flash MX ActionScript for fun & games / Gary Rosenzweig.

by Rosenzweig, Gary.

Publisher: [Indianapolis] : Que, c2002Availability: Items available for loan: Taylor's Library-TU [Call number: 006.696 ROS] (2).
3D games : animation and advanced real-time rendering : vol. two / Alan Watt and Fabio Policarpo.

by Watt, Alan H, 1942- | Policarpo, Fabio.

Publisher: Harlow, England : Addison-Wesley, 2003Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81693 WAT] (2).
Game design foundations / Roger E. Pedersen.

by Pedersen, Roger E [author.].

Edition: Second edition.Publisher: Sudbury, MA : Wordware Publishing, Inc., [2009]Copyright date: ©2009Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 PED 2009] (2).
Unity 3 game development hotshot [electronic resource] : eight projects specifically designed to exploit Unity's full potential / Jate Wittayabundit.

by Wittayabundit, Jate | ebrary, Inc.

Publisher: Birmingham, U.K. : Packt Pub., 2011Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
Game development essentials : game QA & testing / Luis Levy, Jeannie Novak.

by Levy, Luis | Novak, Jeannie.

Publisher: Clifton Park, N.Y. : Delmar/Cengage Learning, c2010Other title: Game QA & testing | Game QA and testing.Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 LEV 2010] (2).
Beginning game level design / John Feil.

by Feil, John.

Edition: 1st ed.Publisher: Boston : Thomson, 2005Availability: Items available for loan: Taylor's Library-TU [Call number: 006.696 FIE] (2).
Shaders for game programmers and artists / Sebastien St-Laurent.

by St. Laurent, Sebastian.

Publisher: Boston, Ma. : Thomson/Course Technology, c2004Availability: Items available for loan: Taylor's Library-TU [Call number: 006.696 STL] (1).
Ultimate game design : building game worlds / Tom Meigs.

by Meigs, Tom.

Publisher: Emeryville, CA : McGraw-Hill/Osborne, c2003Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81536 MEI 2003] (2).