Image based modeling [electronic resource] : essentials : 3D modelling from photographs with Greg Downing / [produced by] the Gnomon Workshop.
Series: Gnomon workshopPublication details: Hollywood, CA : Gnomon Workshop, [2004].Description: 1 DVD-ROM (222 min.) : sd., col. ; 4 3/4 inISBN:- 1597629898 (DVD)
- 3D modelling from photographs with Greg Downing
- 776 IMA 2004
| Cover image | Item type | Current library | Home library | Collection | Shelving location | Shelf location | Call number | Materials specified | Vol info | Copy number | Status | Notes | Date due | Barcode | Item holds | Item hold queue priority | Course reserves | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Media Resources | Taylor's Library-TU | 776 IMA 2004 (Browse shelf(Opens below)) | 1 | Available | TDSxx,29007,02,GR | 1000528573 |
Disc does not work in DVD players.
Includes lecture notes, MEL scripts, and resources.
"Professional training for artists".
lecture 1. Introduction to the projects -- lecture 2. Camera basics -- lecture 3. Photography -- lecture 4. Choosing images -- lecture 5. Interface and loading images -- lecture 6. Calibration -- lecture 7. Worldspace and scale -- lecture 8. Modeling -- lecture 9. Texturing -- lecture 10. Exporting -- lecture 11. Conclusion.
Instructor, Greg Downing.
In the first DVD of this image modeling series, Greg Downing teaches you how to transform your film or digital photographs into highly realistic 3D models. Image modeling, known as photogrammetry, is a general tool that is useful for visual effects, videogames, visualizations that require digitizing real sets, props, or in some cases, characters. Once the objects are image modeled, any 3D manipulation is possible: adding, removing or destroying parts of a scene, adding effects such as fog, or camera moves that would be impossible with a real movie camera. Greg shows how to photograph for photogrammetry, and introduces how to calibrate, model and texture with Realviz ImageModeler. He finally shows how to import the textured models into the 3D application of your choice.
System requirements: 1 GHz or faster processor; 512 MB or greater RAM; 64 MB or greater video RAM; 5 GB or greater hard disk space; Windows XP Professional or 2000 or Apple Mac OS x 10.2 (minimum); 1280 x 1024 or greater display; DVD-ROM drive.