Pro OGRE 3D programming / Gregory Junker ; [foreword by Steve Streeting].
Series: The expert's voice in open sourcePublication details: Berkeley, Calif. : Apress ; New York : Distributed to the book trade worldwide by Springer-Verlag, c2006.Description: xxii, 288 p. : ill. ; 25 cmISBN:- 9781590597101 (hbk.)
- 1590597109 (hbk.)
- 794.81526 JUN
Contents:
1. What is this Ogre? - 2. Capturing the beast - 3. Ogre Design overview - 4. Ogre first steps - 5. Ogre scene management - 6. Ogre materials - 7. Resource management - 8. Ogre render targets - 9. Animation - 10. Billboards and particles - 11. Dynamic shadows - 12. Ogre 2D and compositing - Appendix.
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Includes index.
1. What is this Ogre? - 2. Capturing the beast - 3. Ogre Design overview - 4. Ogre first steps - 5. Ogre scene management - 6. Ogre materials - 7. Resource management - 8. Ogre render targets - 9. Animation - 10. Billboards and particles - 11. Dynamic shadows - 12. Ogre 2D and compositing - Appendix.