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010 _z 2006-920170
020 _z158603572X
035 _a(CaPaEBR)ebr10130675
039 9 _y201007121331
_zVLOAD
040 _aCaPaEBR
_cCaPaEBR
050 1 4 _aGV1469.15
_b.A44 2006eb
245 0 0 _aAffective and emotional aspects of human-computer interaction
_h[electronic resource] :
_bgame-based and innovative learning approaches /
_cedited by Maja Pivec.
260 _aAmsterdam ;
_aWashington, DC :
_bIOS Press,
_cc2006.
300 _axiv, 317 p. :
_bill.
490 1 _aThe future of learning,
_x1572-4794 ;
_v1
500 _aPapers presented at the interdisciplinary workshop "Affective and Emotional Aspects of Human-Computer Interaction: Emphasis on Game-Based and Innovative Learning Approaches."
504 _aIncludes bibliographical references and index.
529 _aTSLHHL
533 _aElectronic reproduction.
_bPalo Alto, Calif. :
_cebrary,
_d2009.
_nAvailable via World Wide Web.
_nAccess may be limited to ebrary affiliated libraries.
650 0 _aComputer-assisted instruction.
650 0 _aLearning
_xResearch.
650 0 _aExperiential learning.
650 0 _aEducation
_xEffect of technological innovations on.
_926843
650 0 _aEducation
_xSimulation methods.
_923042
650 0 _aComputer games
_xResearch.
655 7 _aElectronic books.
_2local
700 1 _aPivec, Maja.
710 2 _aebrary, Inc.
_925628
830 0 _aFuture of learning ;
_vv. 1.
856 4 0 _uhttp://ezproxy.taylors.edu.my/login?url=http://site.ebrary.com/lib/taylorscollege/Doc?id=10130675
_zAn electronic book accessible through the World Wide Web; click to view
999 _c108828
_d108828