000 | 01005nam a2200253 a 4500 | ||
---|---|---|---|
001 | vtls003230526 | ||
003 | MY-SjTCS | ||
005 | 20200226114304.0 | ||
008 | 120419s2011 enka 001 0 eng d | ||
020 | _a9781849691604 (pbk.) | ||
039 | 9 |
_a201205251112 _bwilmina _c201205251112 _dwilmina _c201205251111 _dwilmina _c201205241600 _dwilmina _y201204191241 _zizani |
|
082 | 0 | 4 |
_a794.81526 _bCRE 2011 |
100 | 1 |
_aCreighton, Ryan Henson. _960530 |
|
245 | 1 | 0 |
_aUnity 3D game development by example : _bbeginner's guide: LITE : get up and running as a Unity game developer / _cRyan Henson Creighton. |
260 |
_aBirmingham, UK : _bPackt Pub., _cc2011. |
||
300 |
_aiii, 91 p. : _bill. ; _c24 cm. |
||
500 | _aIncludes index. | ||
500 | _a"Learn by doing : less theory, more results"--Cover. | ||
650 | 0 |
_aComputer games _xDesign. _912810 |
|
650 | 0 |
_aComputer games _xProgramming _910151 |
|
650 | 0 | _aComputer graphics. | |
650 | 0 |
_aThree-dimensional display systems. _98673 |
|
920 | _aSOD : 181069 | ||
999 |
_c130079 _d130079 |