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001 | vtls003219766 | ||
003 | MY-SjTCS | ||
005 | 20200226114722.0 | ||
008 | 110705s2010 njua b 001 0 eng | ||
020 | _a9780470362686 (pbk.) | ||
020 | _a0470362685 (pbk.) | ||
020 | _a9780470913017 (ebk.) | ||
020 | _a9780470913000 (ebk.) | ||
020 | _a9780470912997 (ebk.) | ||
039 | 9 |
_a201109211155 _bwilmina _c201109121215 _dizani _y201107051158 _zmalathy |
|
082 | 0 | 4 |
_a659.1 _bLAN 2010 |
100 | 1 |
_aLanda, Robin. _928579 |
|
245 | 1 | 0 |
_aAdvertising by design : _bgenerating and designing creative ideas across media / _cRobin Landa. |
250 | _a2nd ed. | ||
260 |
_aHoboken, N.J. : _bJohn Wiley, _cc2010. |
||
300 |
_axv, 271 p. : _bill. (chiefly col.) ; _c28 cm. |
||
504 | _aIncludes bibliographical references (p. 259-261) and index. | ||
505 | 0 | _aWhat is advertising? The purpose of advertising. Who creates advertising? Ethics -- The project process. Six phases of the project process : the creative brief -- Creative thinking. Tools that stimulate creative thinking -- The brand idea. Understanding the brand or group. The big idea. The brand idea -- The big idea. Looking for an insight. Visual brief collage board. Concept-generation process. Thinking creatively : more points of departure for conceptualization. Let's end this discussion of idea generation with a question -- Copywriting. What comes first-the line or the visual? -- Approaches. Deconstructing Model frameworks. How to convey the advertising message. Approaches -- Typography and visualization. Designing with type. Visualization. Images. Basics of visualizing form. Integrating type & image -- Composition. What is composition? Three basic structures : type-driven, image-driven, and visual-verbal synergy. Basic design principles for single and multiple page applications for print and screen. Directing the viewer through a composition. Multiple pages & modularity. The grid. Visual basics for screen-based media motion -- Campaigns & storytelling. What is a campaign? What makes a campaign effective? Storytelling. Grabbing attention -- Designing for print. Print basics. Considerations for print -- Designing for motion, broadcast & broadband. And now a word from our sponsors... basics for screen-based media. Considerations for motion. Considerations for TV, videos, & web films. Videos. About motion and motion graphics -- Designing for websites. Websites. Website basics. Website development. Platforms/owned media -- Designing for mobile. Mobile basics. Considerations for mobile -- Designing for social media and unconventional marketing. Considerations for social media. Viral intent. Unconventional advertising. Considerations for unconventional advertising. | |
650 | 0 | _aAdvertising. | |
650 | 0 | _aCreative ability in business. | |
920 | _aSOD : 166105 | ||
999 |
_c136974 _d136974 |