000 | 00820cam a2200229 a 4500 | ||
---|---|---|---|
001 | vtls003224057 | ||
003 | MY-SjTCS | ||
005 | 20200226115004.0 | ||
008 | 111001s2010 maua 001 0 eng | ||
020 | _a1598635271 (pbk.) | ||
020 | _a9781598635270 (pbk.) | ||
039 | 9 |
_a201111261044 _bwilmina _c201110061135 _dmalathy _y201110011201 _zwei haan |
|
082 | 0 | 0 |
_a006.3 _bVIC 2010 |
100 | 1 |
_aVick, Erik Henry. _956252 |
|
245 | 1 | 0 |
_aEmotion notions : _bmodeling personality in game character AI / _cErik Henry Vick. |
260 |
_aBoston, MA : _bCourse Technology/Cengage Learning, _cc2010. |
||
300 |
_axii, 605 p. : _bill. ; _c23 cm. + _e1 CD-ROM (4 3/4 in.) |
||
500 | _aIncludes index. | ||
650 | 0 |
_aComputer games _xProgramming. _910151 |
|
650 | 0 | _aArtificial intelligence. | |
920 | _aSOCIT : 173187, 177135 | ||
999 |
_c141391 _d141391 |