000 | 01013cam a2200265 a 4500 | ||
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001 | vtls003248138 | ||
003 | MY-SjTCS | ||
005 | 20200226115717.0 | ||
008 | 121208s2011 ne a b 001 0 eng | ||
020 | _a9780240817262 (pbk.) | ||
035 | _a16788250 | ||
039 | 9 |
_a201302011028 _bpushpa _y201212081125 _zmalathy |
|
082 | 0 | 4 |
_a794.81 _bSTE 2011 |
100 | 1 |
_aStevens, Richard _q(Richard C.) _967019 |
|
245 | 1 | 4 |
_aThe game audio tutorial : _ba practical guide to sound and music for interactive games / _cRichard Stevens, Dave Raybould. |
260 |
_aBurlington, MA : _bFocal Press/Elsevier, _cc2011. |
||
300 |
_axviii, 427 p. : _bcol. ill. ; _c24 cm |
||
504 | _aIncludes bibliographical references (p. 413-415) and index. | ||
650 | 0 |
_aVideo games _xSound effects. _964308 |
|
650 | 0 |
_aComputer game music. _943180 |
|
650 | 0 |
_aComputer sound processing. _94422 |
|
650 | 0 |
_aSound _xRecording and reproducing _xDigital techniques. _914158 |
|
700 | 1 |
_aRaybould, Dave. _967020 |
|
920 | _aSOD : 192720 | ||
999 |
_c152490 _d152490 |