000 | 01046cam a2200265 a 4500 | ||
---|---|---|---|
001 | vtls003252224 | ||
003 | MY-SjTCS | ||
005 | 20200226115906.0 | ||
008 | 130718s2008 flua b 001 0 eng | ||
020 | _a9780240809748 (pbk.) | ||
039 | 9 |
_a201312090952 _bpushpa _c201311260921 _dpushpa _c201307181311 _dshuhada _c201307180901 _dizani _y201305291628 _zmalathy |
|
082 | 0 | 4 |
_a794.81526 _bFUL 2008 |
100 | 1 |
_aFullerton, Tracy. _968572 |
|
245 | 1 | 0 |
_aGame design workshop : _ba playcentric approach to creating innovative games / _cTracy Fullerton ; with Christopher Swain and Steven S. Hoffman. |
250 | _a2nd ed. | ||
260 |
_aBoca Raton, FL : _bCRC Press, _cc2008. |
||
300 |
_axx, 470 p. : _bill. ; _c24 cm. |
||
504 | _aIncludes bibliographical references and index. | ||
650 | 0 |
_aComputer games _xProgramming. _910151 |
|
650 | 0 |
_aComputer games _xDesign. _912810 |
|
650 | 0 | _aComputer graphics. | |
700 | 1 |
_aSwain, Christopher, _d1966- _968573 |
|
700 | 1 |
_aHoffman, Steven, _d1965- _968574 |
|
920 | _aSOD : 198954, 203669, 203668 | ||
999 |
_c155636 _d155636 |