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008 141201t20142014mauao o 001 0 eng d
020 _z9780415812290
020 _a9781315858272 (e-book)
035 _a(OCoLC)870272367
035 _a(CaPaEBR)ebr10835608
039 9 _a201809071405
_bVLOAD
_y201412011744
_zshuhada
040 _aCaPaEBR
_beng
_erda
_epn
_cCaPaEBR
082 0 4 _a794.8/1526
_223
245 0 0 _aProduction pipeline fundamentals for film and game /
_cedited by Renee Dunlop.
264 1 _aBurlington, Massachusetts ;
_aOxfordshire, England :
_bFocal Press,
_c2014.
264 4 _c©2014
300 _a1 online resource (370 pages) :
_billustrations (some color), tables, photographs
336 _atext
_2rdacontent
337 _acomputer
_2rdamedia
338 _aonline resource
_2rdacarrier
500 _aIncludes index.
588 _aDescription based on print version record.
590 _aElectronic reproduction. Palo Alto, Calif. : ebrary, 2014. Available via World Wide Web. Access may be limited to ebrary affiliated libraries.
650 0 _aComputer games
_xProgramming.
_910151
650 0 _aVideo recordings
_xProduction and direction.
_98620
650 0 _aMotion pictures
_xProduction and direction.
_98619
650 0 _aProject management.
655 0 _aElectronic books.
700 1 _aDunlop, Renee.
776 0 8 _iPrint version:
_aDunlop, Renee.
_tProduction pipeline fundamentals for film and game.
_dBurlington, Massachusetts ; Oxfordshire, England : Focal Press, c2014
_hxvii, 351 pages
_z9780415812290
_w2013032579
856 4 0 _uhttps://ezproxy.taylors.edu.my/login?url=http://site.ebrary.com/lib/taylorscollege/Doc?id=10835608
_zAn electronic book accessible through the World Wide Web; click to view
999 _c157119
_d157119