000 | 01391cam a2200361Ia 4500 | ||
---|---|---|---|
001 | vtls003260491 | ||
003 | MY-SjTCS | ||
005 | 20200508124956.0 | ||
006 | m o d | ||
007 | cr cnu---unuuu | ||
008 | 141204s2013 caua o 001 0 eng d | ||
020 | _a9781449338039 (electronic bk.) | ||
020 | _a1449338038 (electronic bk.) | ||
020 | _a9781449338022 (electronic bk.) | ||
020 | _a144933802X (electronic bk.) | ||
020 | _z9781449337933 | ||
020 | _z1449337937 | ||
035 | _a(OCoLC)826647686 | ||
035 | _aocn826647686 | ||
039 | 9 |
_y201412041819 _zshuhada |
|
040 |
_aUMI _cUMI _dCOO _dN$T _dYDXCP _dDEBSZ _dTEFOD _dIDEBK |
||
082 | 0 | 4 |
_a794.8/1526 _223 |
100 | 1 | _aSylvester, Tynan. | |
245 | 1 | 0 |
_aDesigning games _h[electronic resource] : _ba guide to engineering experiences / _cTynan Sylvester. |
260 |
_aSebastopol, CA : _bO'Reilly Media, _cc2013. |
||
300 |
_a1 online resource (1 v.) : _bill. |
||
500 | _aIncludes index. | ||
588 | _aDescription based on print version record. | ||
650 | 0 |
_aVideo games _xDesign _xPsychological aspects. |
|
650 | 0 |
_aComputer games _xPsychological aspects. |
|
655 | 4 | _aElectronic books. | |
856 | 4 | 0 |
_uhttps://ezproxy.taylors.edu.my/login?url=http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=529528 _zAn electronic book accessible through the World Wide Web; click to view |
999 |
_c159895 _d159895 |