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082 | 0 | 4 |
_a005.133 _bBRO |
100 | 1 |
_aBronson, Gary J. _98608 |
|
245 | 1 | 0 |
_aProgram development and design using C++ / _cGary J. Bronson |
250 | _a2nd ed. | ||
260 |
_aPacific Grove, CA : _bBrooks/Cole, _cc2000 |
||
300 |
_axx, 988 p. ; _c26 cm. |
||
505 | 0 | _aCh. 1. Introduction to computers and programming. Pt. 1. Procedure-oriented programming in C++. Ch. 2. Problem solving using C++. Ch. 3. Completing the basics. Ch. 4. Selection structures. Ch. 5. Repetition structures. Ch. 6. Modularity using functions. - Pt. II. Object-oriented programming in C++. Ch. 7. Introduction to classes. Ch. 8. Class functions and conversions. Ch. 9. Inheritance and dynamic memory allocation. Ch. 10. I/O File streams and data files. - Pt. III. Data structures. Ch. 11. Arrays. Ch. 12. Strings. Ch. 13. Addresses, pointers, and arrays. Ch. 14. Records as data structures. Ch. 15. Object-oriented stacks and queues. - Appendices. - Index. | |
520 | _a"Based on the popular A First Book of C++ (also by Gary Bronson), this text takes a depth-first linear progression that guides students through procedural orientation, object orientation, and data structures. The early coverage of procedural basics makes C++ accessible to an introductory audience. Part II on object-oriented programming in C++ and Part III on data structures are independent and interchangeable, giving instructors the flexibility to introduce these concepts in either order." - Back cover | ||
590 | _aComputer programming, programs & data | ||
650 | 0 | _aC++ (Computer program language) | |
650 | 0 |
_aMicrosoft Windows (Computer file) _981560 |
|
920 | _aADP : 93945 | ||
921 | _aGEN : 102339 | ||
999 |
_c181329 _d181329 |