000 01107nam a2200289 i 4500
003 MY-SjTCS
005 20240111161853.0
008 220407s2018 caua|||| b||| 001 0 eng d
020 _a9780999788547
_qpaperback
040 _aMY-SjTCS
_beng
_cMY-SjTCS
_erda
082 0 4 _a793
_bKIM 2018
100 1 _aKim, Amy Jo,
_eauthor.
_9305020
245 1 0 _aGame thinking :
_binnovate smarter & drive deep engagement with design techniques from hit games /
_cAmy Jo Kim ; illustrated by Scott Kim ; foreword by Raph Koster.
264 1 _aBurlingame, CA :
_bgamethinking.io,
_c[2018]
250 _aSecond edition.
300 _a213 pages :
_billustrations (some colour)
_c; 26 cm
336 _atext
_2rdacontent
337 _aunmediated
_2rdamedia
338 _avolume
_2rdacarrier
504 _aIncludes bibliographical references and index.
650 0 _aGames
_xDesign and construction
_9305022
650 0 _aThought and thinking
_9510
650 0 _aGames
_919099
700 1 _aKim, Scott,
_eillustrator.
_9305021
700 1 _aKoster, Raph,
_d1971-
_ewriter of added text.
_970692
920 _aTDS : 330585, 335199
999 _c186412
_d186412