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001 | vtls003229823 | ||
003 | MY-SjTCS | ||
005 | 20200226103448.0 | ||
008 | 120322s2011 fluab 001 0 eng d | ||
020 | _a9781568814339 (pbk.) | ||
020 | _a156881433X (pbk.) | ||
039 | 9 |
_a201206210948 _bwilmina _y201203221545 _zmalathy |
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082 | 0 | 0 |
_a794.81536 _bMOO 2011 |
100 | 1 |
_aMoore, Michael E. _959944 |
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245 | 1 | 0 |
_aBasics of game design / _cMichael E. Moore. |
260 |
_aBoca Raton : _bCRC Press, _cc2011. |
||
300 |
_axv, 375 p. : _bcol. ill., col. maps ; _c23 cm. |
||
500 | _aIncludes index. | ||
650 | 0 |
_aComputer games _xDesign. _912810 |
|
650 | 0 |
_aComputer games _xProgramming. _910151 |
|
650 | 0 |
_aVideo games _xDesign. _921363 |
|
920 | _aSOD : 180000 | ||
999 |
_c23175 _d23175 |