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| 001 | vtls003206634 | ||
| 003 | MY-SjTCS | ||
| 005 | 20200226104130.0 | ||
| 008 | 110218s2010 nyua b 001 0 eng | ||
| 020 | _a0840031092 (pbk.0 | ||
| 020 | _a9780840031099 (pbk.) | ||
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_a201102181704 _bVLOAD _c201010141500 _dwilmina _c201010141500 _dwilmina _y201008161331 _zmalathy |
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| 082 | 0 | 4 |
_a794.81526 _bLEV 2010 |
| 100 | 1 |
_aLevy, Luis. _947379 |
|
| 245 | 1 | 0 |
_aGame development essentials : _bgame QA & testing / _cLuis Levy, Jeannie Novak. |
| 246 | _aGame QA & testing | ||
| 246 | _aGame QA and testing | ||
| 260 |
_aClifton Park, N.Y. : _bDelmar/Cengage Learning, _cc2010. |
||
| 300 |
_axxvii, 259 p. : _bcol. ill. ; _c26 cm. + _e1 DVD-ROM (4 3/4 in.). |
||
| 504 | _aIncludes bibliographical references and index. | ||
| 650 | 0 |
_aComputer games _xProgramming. _910151 |
|
| 650 | 0 |
_aComputer games _xDesign. _912810 |
|
| 650 | 0 |
_aVideo games _xDesign. _921363 |
|
| 700 | 1 |
_aNovak, Jeannie. _947380 |
|
| 920 | _aSOCIT : 152799, 149684 | ||
| 999 | _c33234 | ||