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008 110218s2006 njua 001 0 eng d
020 _a0764579924
039 9 _a201102181500
_bVLOAD
_c201010131516
_dshuhada
_c200609290826
_dpushpa
_y200609140851
_zfadilah
082 0 4 _a006.696
_bMAC
100 1 _aMcFarland, Jon.
_922585
245 1 0 _aMaster visually :
_b3ds max 8 /
_cby Jon McFarland and Jinjer Simon.
246 3 0 _a3ds Max 8
260 _aHoboken, N.J. :
_bWiley Pub.,
_cc2006.
300 _a601 p. :
_bill. ;
_c23 cm. +
_e1 CD-ROM (4 3/4 in.).
490 1 _aRead less - learn more
504 _aIncludes index.
505 2 _aPart I: Explore the 3ds Max 8 interface -- Part II: Modeling your objects -- Part III: Animating your scene -- Part IV: Working with materials and maps -- Part V: Adding lights and cameras -- Part VI: Performing quality rendering -- Part VII: Apply effects for super results -- Part VIII: Appendix.
630 0 0 _a3ds max (Computer file)
_947381
650 0 _aComputer animation
_9209179
650 0 _aComputer graphics.
_9206496
700 1 _aSimon, Jinjer L.,
_d1966-
_9238538
830 0 _aVisual read less, learn more.
_915784
920 _aBLT(DIP): 525093, CD520086
999 _c44803
_d44803