000 01163cam a2200325 i 4500
001 vtls003275908
003 MY-SjTCS
005 20200226110700.0
008 181005s2017 flu 001 0 eng
020 _a9781498781527
_qpaperback
039 9 _a201810051444
_bshuhada
_c201810050918
_dshuhada
_c201810041514
_dshuhada
_y201808101419
_zmalathy
040 _aDLC
_beng
_cDLC
_dDLC
_dTUL
_erda
082 0 4 _a794.81526
_bDIL 2017
100 1 _aDillon, Roberto,
_eauthor.
_959976
245 1 0 _a2D to VR with Unity5 and Google Cardboard /
_cby Roberto Dillon.
264 1 _aBoca Raton :
_bCRC Press, Taylor & Francis Group,
_c[2017]
264 4 _c©2017
300 _axv, 249 pages ;
_c24 cm
336 _atext
_2rdacontent
337 _aunmediated
_2rdamedia
338 _avolume
_2rdacarrier
500 _aIncludes index.
630 0 0 _aUnity (Electronic resource)
_962136
650 0 _aComputer games
_xProgramming.
_910151
650 0 _aVideo games
_xDesign.
_921363
650 0 _aThree-dimensional display systems.
_98673
650 0 _aVirtual reality.
650 0 _aGoogle Cardboard (Three-dimensional display system)
_978216
920 _aTDS : 233175, 233176
999 _c70639
_d70639