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008 120427s2011 inua b 001 0 eng d
020 _a9780470936269 (pbk.)
020 _a0470936266 (pbk.)
039 9 _a201206290827
_bpushpa
_c201206201204
_dizani
_y201204271202
_zizani
082 0 4 _a794.8
_bRAD 2011
100 1 _aRadoff, Jon.
_961236
245 1 0 _aGame on :
_benergize your business with social media games /
_cJon Radoff.
260 _aIndianapolis, IN :
_bWiley Pub.,
_cc2011.
300 _axxxix, 390 p. :
_bill. ;
_c23 cm.
504 _aIncludes bibliographical references (p. [365]-370) and index.
650 0 _aComputer games
_xDesign.
_912810
650 0 _aComputer games
_xEconomic aspects.
650 0 _aUser-generated content.
_938761
920 _aDIB : 182149
999 _c86382
_d86382