Basic game design and creation for fun & learning / Nanu Swamy, Naveena Swamy.
Series: Game development series (Charles River Media (Firm))Publication details: Hingham, Mass. : Charles River Media, c2006.Edition: 1st edDescription: xxxii, 320 p. : ill. ; 24 cm + 1 CD-ROM (4 3/4 in.)ISBN:- 1584504463 (pbk. : alk. paper)
- 9781584504467 (pbk. : alk. paper)
- Basic game design and creation for fun and learning
- 794.81536 SWA
| Cover image | Item type | Current library | Home library | Collection | Shelving location | Shelf location | Call number | Materials specified | Vol info | Copy number | Status | Notes | Date due | Barcode | Item holds | Item hold queue priority | Course reserves | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Accompanying Material (Media Resource) | Taylor's Library-TU | 794.81536 SWA (Browse shelf(Opens below)) | 1 | Available | SOCIT,15010,03,GR | 1001010693 | ||||||||||||
| Main Collection | Taylor's Library-TU | 794.81536 SWA (Browse shelf(Opens below)) | 1 | Available | SOCIT,15010,03,GR | 1001010694 |
Includes index.
1. Software installation - 2. Game creation - 3. Using the image and sprite editor - 4. Introduction to object technology - 5. Keyboard control for objects - 6. Creating projectiles - 7. Incorporating multiple levels - 8. Understanding inheritance - 9. Using gravity, paths, timelines, and variables - 10. Debugging common problems - 11. Finishing touches - 12. Platform games - 13. Tips and tricks.