Image from Google Jackets

Basic game design and creation for fun & learning / Nanu Swamy, Naveena Swamy.

By: Contributor(s): Series: Game development series (Charles River Media (Firm))Publication details: Hingham, Mass. : Charles River Media, c2006.Edition: 1st edDescription: xxxii, 320 p. : ill. ; 24 cm + 1 CD-ROM (4 3/4 in.)ISBN:
  • 1584504463 (pbk. : alk. paper)
  • 9781584504467 (pbk. : alk. paper)
Other title:
  • Basic game design and creation for fun and learning
Subject(s): DDC classification:
  • 794.81536 SWA
Partial contents:
1. Software installation - 2. Game creation - 3. Using the image and sprite editor - 4. Introduction to object technology - 5. Keyboard control for objects - 6. Creating projectiles - 7. Incorporating multiple levels - 8. Understanding inheritance - 9. Using gravity, paths, timelines, and variables - 10. Debugging common problems - 11. Finishing touches - 12. Platform games - 13. Tips and tricks.
Holdings
Cover image Item type Current library Home library Collection Shelving location Shelf location Call number Materials specified Vol info Copy number Status Notes Date due Barcode Item holds Item hold queue priority Course reserves
Accompanying Material (Media Resource) Taylor's Library-TU 794.81536 SWA (Browse shelf(Opens below)) 1 Available SOCIT,15010,03,GR 1001010693
Main Collection Taylor's Library-TU 794.81536 SWA (Browse shelf(Opens below)) 1 Available SOCIT,15010,03,GR 1001010694

Includes index.

1. Software installation - 2. Game creation - 3. Using the image and sprite editor - 4. Introduction to object technology - 5. Keyboard control for objects - 6. Creating projectiles - 7. Incorporating multiple levels - 8. Understanding inheritance - 9. Using gravity, paths, timelines, and variables - 10. Debugging common problems - 11. Finishing touches - 12. Platform games - 13. Tips and tricks.