A theory of fun for game design / by Raph Koster.
Publisher: Sebastopol, CA : O'Reilly, 2013Copyright date: ©2014Edition: 2nd editionDescription: 279 pages : color illustrations ; 23 cmContent type:- text
- unmediated
- volume
- 9781449363215 (paperback)
- 794.81536 KOS 2013
| Cover image | Item type | Current library | Home library | Collection | Shelving location | Shelf location | Call number | Materials specified | Vol info | Copy number | Status | Notes | Date due | Barcode | Item holds | Item hold queue priority | Course reserves | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Main Collection | Taylor's Library-TU |
Floor 4, Shelf Transit , Side 1, TierNo 5, BayNo 7 |
794.81536 KOS 2013 (Browse shelf(Opens below)) | 1 | Available | TDSxx,29006,03,RM|TDSxx,29007,03,RM | 5000152840 |
Previous edition: Scottsdale, Arizona: Paraglyph, 2005.