Introduction to game development / edited by Steve Rabin.
Contributor(s): Rabin, Steve.
Publisher: Boston, MA : Course Technology/Cengage Learning, c2010Edition: 2nd ed.Description: xxv, 980 p. : ill. (some col.) ; 25 cm. + 1 CD-ROM (4 3/4 in.).ISBN: 9781584506799 (hbk.); 1584506792 (hbk.); 9780840031037 (pbk. : Int. ed.).Subject(s): Computer games -- Programming | Computer games -- DesignDDC classification: 794.8151Item type | Current location | Shelf location | Call number | Vol info | Copy number | Status | Notes | Date due | Barcode | Remark |
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Main Collection | Taylor's Library-TU |
Floor 4, Shelf 33 , Side 1, TierNo 2, BayNo 7 |
794.8151 INT 2010 (Browse shelf) | 1 | Available | SOCIT,15003,02,GR | 5000126972 | |||
Main Collection | Taylor's Library-TU |
Floor 4, Shelf 33 , Side 1, TierNo 2, BayNo 7 |
794.8151 INT 2010 (Browse shelf) | 1 | Available | SOCIT,15008,02,GR | 5000098553 | |||
Accompanying Material (Media Resource) | TU External Storage-LCS | 794.8151 INT 2010 (Browse shelf) | CD-ROM | 1 | Available | SOCIT,15003,02,GR | 1000526414 | Please fill up online form at https://taylorslibrary.taylors.edu.my/services/external_storage1 | ||
Accompanying Material (Media Resource) | TU External Storage-LCS | 794.8151 INT 2010 (Browse shelf) | CD-ROM | 1 | Available | SOCIT,15008,02,GR | 1000147878 | Please fill up online form at https://taylorslibrary.taylors.edu.my/services/external_storage1 |
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794.8151 FOX Micro Java game development / | 794.8151 GAM Game developer's market guide / | 794.8151 INT 2010 Introduction to game development / | 794.8151 INT 2010 Introduction to game development / | 794.8151 INT 2010 Introduction to game development / | 794.8151 INT 2010 Introduction to game development / | 794.8151 LEC Infinite game universe : |
Includes bibliographical references and index.
Part 1 Critical game studies -- Part 2 Game design -- Part 3 Game programming: Languages and architecture -- Part 4 Game programming: Math, collision detection, and physics -- Part 5 Game programming: graphics, animation, AI, audio, and networking -- Part 6 Audio visual design and production -- Part 7 Game production and the business of games.