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Introduction to game design, prototyping, and development / Jeremy Gibson Bond.

By: Bond, Jeremy Gibson [author.].
Publisher: [Hudson, New York] : Pearson Education, Inc., [2023]Edition: Third edition.Description: xlii, 1251 pages : illustrations (black and white, and colour) ; 23 cm.Content type: text | still image Media type: unmediated Carrier type: volumeISBN: 9780136619949.Subject(s): Computer games -- Design | Computer games -- Programming | Unity (Electronic resource) | Three-dimensional display systems | C# (Computer program language) | Application software -- DevelopmentDDC classification: 794.81526
List(s) this item appears in: New Book List
Item type Current location Shelf location Call number Status Notes Date due Barcode Course reserves
Main Collection Taylor's Library-TU
794.81526 BON 2023 (Browse shelf) Being Processed TDSxx,92610,03,RM 5000172265
Main Collection Taylor's Library-TU
794.81526 BON 2023 (Browse shelf) Being Processed TDSxx,92610,03,RM 5000172564
Main Collection Taylor's Library-TU

Floor 4, Shelf 33 , Side 1, TierNo 2, BayNo 7

794.81526 BON 2023 (Browse shelf) Available TDSxx,92610,03,RM 5000172365
Reserve Collection Taylor's Library-TU
794.81526 BON 2023 (Browse shelf) Available SCSxx,92604,03,RM 5000173114

Games Development


Includes bibliographical references and index.