Game development with ActionScript [electronic resource] / Lewis Moronta.
By: Moronta, Lewis.
Contributor(s): ebrary, Inc.
Series: Premier Press game development series: Publisher: Boston, MA : Premier Press, c2004Description: xx, 404 p. : ill.Subject(s): ActionScript (Computer program language) | Computer games -- Design | Computer games -- ProgrammingGenre/Form: Electronic books. DDC classification: 794.8/168 Online resources: An electronic book accessible through the World Wide Web; click to viewItem type | Current location | Call number | Status | Date due | Barcode |
---|---|---|---|---|---|
794.8/168 (Browse shelf) | Available |
Close shelf browser
No cover image available | No cover image available | No cover image available | No cover image available | No cover image available | ||||
794.8/16693 The gmax handbook | 794.8/16693 Real-time 3D terrain engines using C++ and and DirectX 9 | 794.8/16786 Macromedia Flash MX 2004 game development | 794.8/168 Game development with ActionScript | 794.8/1711 Game programming golden rules | 794.8 23 A theory of fun for game design / | 794.8 AUS 2014 Game design / |
TSLHHL
Electronic reproduction. Palo Alto, Calif. : ebrary, 2009. Available via World Wide Web. Access may be limited to ebrary affiliated libraries.