Game programming with Python, Lua, and Ruby [electronic resource] / Tom Gutschmidt.
By: Gutschmidt, Tom.
Contributor(s): ebrary, Inc.
Series: Prima Tech's game development: Publisher: Boston : Premier Press, 2004Description: xxvi, 446 p. : ill.Subject(s): Computer games -- Design | Computer games -- ProgrammingGenre/Form: Electronic books. DDC classification: 794.8/15262 Online resources: An electronic book accessible through the World Wide Web; click to viewItem type | Current location | Call number | Status | Date due | Barcode |
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794.8/15262 (Browse shelf) | Available |
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No cover image available | No cover image available | No cover image available | No cover image available | |||||
794.8/1526 Game design workshop | 794.8/1526 Production pipeline fundamentals for film and game / | 794.8/1526 Designing games | 794.8/15262 Game programming with Python, Lua, and Ruby | 794.8/15262 Game programming with Python | 794.8/15265 MUD game programming | 794.8/15265 Microsoft Visual Basic game programming with DirectX |
Includes index.
TSLHHL
Electronic reproduction. Palo Alto, Calif. : ebrary, 2009. Available via World Wide Web. Access may be limited to ebrary affiliated libraries.