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Starting out with alice : [a visual introduction to programming] / Tony Gaddis.
by Gaddis, Tony. Edition: 1st ed.Publisher: Boston : Pearson/Addison Wesley, c2008Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 GAD]
(4).
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Introduction to Google Sketchup / Aidan Chopra with Laura Town and Chris Pichereau.
by Chopra, Aidan | Town, Laura | Pichereau, Chris. Edition: 2nd ed.Publisher: New York : John Wiley c2013Other title: Introduction to Google Sketch Up.Availability: Items available for loan: Taylor's Library-TU
[Call number: 006.693 CHO 2013]
(1).
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Exploring 3D animation with 3DS Max 8 / Steven Till.
by Till, Steven. Publisher: Clifton Park, NY : Delmar Cengage Learning, c2008Availability: Items available for loan: Taylor's Library-TU
[Call number: 006.696 TIL]
(1).
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Game development for iOS with Unity3D / Jeff W. Murray.
by Murray, Jeff. Publisher: Boca Raton, FL : CRC Press, c2013Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 MUR 2013]
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Maya for Games : Modeling and Texturing Techniques with Maya and Mudbox.
by Ingrassia, Michael. Publisher: London : Taylor & Francis Group, 2008Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for reference: Taylor's Library-TU
[Call number: 006.696]
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Blender for video production quick start guide : create high quality videos for YouTube and other social media platforms with Blender / Allan Brito.
by Brito, Allan [author.]. Publisher: Birmingham : Packt Publishing Ltd, 2018Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for reference: Taylor's Library-TC
[Call number: 777.7]
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Introduction to game design, prototyping, and development : from concept to playable game with Unity and C# / Jeremy Gibson Bond.
by Bond, Jeremy Gibson [author.]. Edition: Second edition.Publisher: Upper Saddle River, NJ : Addison-Wesley, [2018]Copyright date: ©2018Other title: Game design, prototyping, and development.Availability: No items available
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Maya for games : modeling and texturing techniques with Maya and Mudbox / Michael Ingrassia.
by Ingrassia, Michael. Publisher: London ; New York : Routledge, Taylor & Francis Group, 2017Availability: Items available for loan: Taylor's Library-TU
[Call number: 006.696 ING 2017]
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Mechanical creations in 3D : a practical look into complex and technical setups for animation & VFX / Stewart Jones.
by Jones, Stewart, 1984- [author.]. Publisher: Boca Raton, FL : CRC Press, Taylor & Francis Group, 2019Availability: Items available for loan: Taylor's Library-TU
[Call number: 777.7 JON 2019]
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Introduction to game design, prototyping, and development / Jeremy Gibson Bond.
by Bond, Jeremy Gibson [author.]. Edition: Third edition.Publisher: [Hudson, New York] : Pearson Education, Inc., [2023]Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 BON 2023]
(4).
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Autodesk 3ds Max 2021 : modeling essentials / Pradeeep Mamgain.
by Mamgain, Pradeep [author.]. Edition: 3rd edition.Publisher: [Place of publication not identified] : Padexi Academy, 2020Availability: Items available for loan: Taylor's Library-TC
[Call number: 006.693 MAM 2020]
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