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Mathematics for 3D game programming and computer graphics / Eric Lengyel.
by Lengyel, Eric. Edition: 2nd ed.Publisher: Boston, MA. : Course Technology/Cengage Learning, c2004Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.816693 LEN 2004]
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Game programming gems 2 / edited by Mark A. DeLoura
by DeLoura, Mark A [(ed.)]. Publisher: Hingham, Mass. : Charles River Media, c2001Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 GAM]
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Game programming gems 3 / edited by Dante Treglia
by Treglia, Dante. Publisher: Hingham, Mass. : Charles River Media, c2002Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.815265 GAM]
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SAMS teach yourself game programming with DirectX in 21 days / Clayton Walnum.
by Walnum, Clayton. Publisher: Indianapolis, Ind. : Sams, c2003Other title: Teach yourself game programming with DirectX in 21 days.Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.815133 WAL]
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Tricks of the Windows game programming gurus / Andri LaMothe.
by LaMothe, Andri. Edition: 2nd ed.Publisher: Indianapolis, Ind. : Sams, c2002Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.815265 LAM]
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Macromedia Flash MX ActionScript for fun & games / Gary Rosenzweig.
by Rosenzweig, Gary. Publisher: [Indianapolis] : Que, c2002Availability: Items available for loan: Taylor's Library-TU
[Call number: 006.696 ROS]
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Game development essentials : game QA & testing / Luis Levy, Jeannie Novak.
by Levy, Luis | Novak, Jeannie. Publisher: Clifton Park, N.Y. : Delmar/Cengage Learning, c2010Other title: Game QA & testing | Game QA and testing.Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 LEV 2010]
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Shaders for game programmers and artists / Sebastien St-Laurent.
by St. Laurent, Sebastian. Publisher: Boston, Ma. : Thomson/Course Technology, c2004Availability: Items available for loan: Taylor's Library-TU
[Call number: 006.696 STL]
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Palm OS game programming / Nicholas Pleis.
by Pleis, Nicholas. Publisher: [Indianapolis?] : Premier Press, c2002Availability: Items available for loan: Taylor's Library-TU
[Call number: 006.696 PLE]
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MUD game programming/ Ron Penton.
by Penton, Ron | NetLibrary, Inc. Publisher: Rocklin, Calif. : Premier Press, c2004Other title: Multi-user dungeon game programming. | Multiuser dungeon game programming..Availability: Items available for loan: Taylor's Library-TU
[Call number: 793.932 PEN]
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Beginnning opengl game programming / Dave Astle, Kevin Hawkins.
by Astle, Dave | Hawkins, Kevin. Publisher: Boston, MA : Thomson/Course Technology, c2004Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.815265 AST]
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J2ME game programming/ Martin J. Wells.
by Wells, Martin J. Publisher: Boston, Mass. : Thomson/Course Technology, c2004Availability: Items available for loan: Taylor's Library-TU
[Call number: 005.71262 WEL]
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Hacking video game consoles : turn your old video game systems into awesome new portables / Ben Heckendorn.
by Heckendorn, Ben, 1975-. Publisher: Indianapolis, Ind. : Wiley Pub., c2005Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 HEC]
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3D game engine architecture : engineering real-time applications with Wild Magic / David H. Eberly.
by Eberly, David H. Publisher: Amsterdam ; Boston: Elsevier/Morgan Kaufmann, c2005Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 EBE 2005]
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Open source game development : QT games for KDE, PDAs, and Windows / Martin Heni, Andreas Beckermann.
by Heni, Martin, 1968- | Beckermann, Andreas, 1982-. Edition: 1st ed.Publisher: Hingham, Mass. : Charles River Media, c2006Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81536 HEN]
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ShaderX6 : advanced rendering techniques / [edited by] Wolfgang Engel.
by Engel, Wolfgang F. Publisher: Boston, MA : Course Technology/Cengage Learning, c2008Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 SHA 2008]
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3D game textures : create professional game art using Photoshop / Luke Ahearn.
by Ahearn, Luke. Edition: 2nd ed.Publisher: Amsterdam ; Boston : Elsevier/Focal Press, c2009Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.816693 AHE 2009]
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Algorithms and networking for computer games / Jouni Smed, Harri Hakonen.
by Smed, Jouni | Hakonen, Harri. Publisher: Chichester, England ; Hoboken, NJ : Wiley, c2006Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 SME]
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3D game programming for teens / Maneesh Sethi.
by Sethi, Maneesh. Edition: 2nd ed.Publisher: Boston, MA : Thomson/Course Technology, c2009Other title: Game programming for teens.Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 SET]
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Introduction to game programming with C++ / Alan Thorn.
by Thorn, Alan. Publisher: Plano, Tex. : Wordware Pub., c2007Other title: Introduction to game programming with C plus plus..Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 THO]
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