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Starting out with alice : [a visual introduction to programming] / Tony Gaddis.

by Gaddis, Tony.

Edition: 1st ed.Publisher: Boston : Pearson/Addison Wesley, c2008Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 GAD] (4).
Introduction to Google Sketchup / Aidan Chopra with Laura Town and Chris Pichereau.

by Chopra, Aidan | Town, Laura | Pichereau, Chris.

Edition: 2nd ed.Publisher: New York : John Wiley c2013Other title: Introduction to Google Sketch Up.Availability: Items available for loan: Taylor's Library-TU [Call number: 006.693 CHO 2013] (1).
Exploring 3D animation with 3DS Max 8 / Steven Till.

by Till, Steven.

Publisher: Clifton Park, NY : Delmar Cengage Learning, c2008Availability: Items available for loan: Taylor's Library-TU [Call number: 006.696 TIL] (1).
Game development for iOS with Unity3D / Jeff W. Murray.

by Murray, Jeff.

Publisher: Boca Raton, FL : CRC Press, c2013Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 MUR 2013] (2).
Maya for Games : Modeling and Texturing Techniques with Maya and Mudbox.

by Ingrassia, Michael.

Publisher: London : Taylor & Francis Group, 2008Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for reference: Taylor's Library-TU [Call number: 006.696] (1).
Blender for video production quick start guide : create high quality videos for YouTube and other social media platforms with Blender / Allan Brito.

by Brito, Allan [author.].

Publisher: Birmingham : Packt Publishing Ltd, 2018Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for reference: Taylor's Library-TC [Call number: 777.7] (1).
Introduction to game design, prototyping, and development : from concept to playable game with Unity and C# / Jeremy Gibson Bond.

by Bond, Jeremy Gibson [author.].

Edition: Second edition.Publisher: Upper Saddle River, NJ : Addison-Wesley, [2018]Copyright date: ©2018Other title: Game design, prototyping, and development.Availability: No items available
3ds max modeling for games : insider's guide to stylized modeling / Andrew Gahan.

by Gahan, Andrew [author.].

Edition: Second edition.Publisher: London : Routledge, 2019Availability: Items available for reference: Taylor's Library-TU [Call number: 006.696] (1).
Maya for games : modeling and texturing techniques with Maya and Mudbox / Michael Ingrassia.

by Ingrassia, Michael.

Publisher: London ; New York : Routledge, Taylor & Francis Group, 2017Availability: Items available for loan: Taylor's Library-TU [Call number: 006.696 ING 2017] (1).
Introduction to game design, prototyping, and development / Jeremy Gibson Bond.

by Bond, Jeremy Gibson [author.].

Edition: Third edition.Publisher: [Hudson, New York] : Pearson Education, Inc., [2023]Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 BON 2023] (4).
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Mechanical creations in 3D : a practical look into complex and technical setups for animation & VFX / Stewart Jones.

by Jones, Stewart, 1984- [author.].

Publisher: Boca Raton, FL : CRC Press, Taylor & Francis Group, 2019Availability: Items available for loan: Taylor's Library-TU [Call number: 777.7 JON 2019] (2).
Autodesk 3ds Max 2021 : modeling essentials / Pradeeep Mamgain.

by Mamgain, Pradeep [author.].

Edition: 3rd edition.Publisher: [Place of publication not identified] : Padexi Academy, 2020Availability: Items available for loan: Taylor's Library-TC [Call number: 006.693 MAM 2020] (2).