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Unity 3 game development hotshot : eight projects specifically designed to exploit Unity's full potential / Jate Wittayabundit.

by Wittayabundit, Jate.

Publisher: Birmingham, UK : Packt Pub., c2011Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 WIT 2011] (1).
Unity iOS game development : beginner's guide : develop iOS games from concept to cash flow using Unity / Gregory Pierce.

by Pierce, Gregory.

Publisher: Birmingham : Packt Pub., c2012Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 PIE 2012] (1).
Game programming all in one / Jonathan S. Harbour.

by Harbour, Jonathan S.

Edition: 3rd ed.Publisher: Boston, MA : Thomson/Course Technology, c2007Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 HAR] (2).
Visual Basic game programming for teens / Jonathan S. Harbour.

by Harbour, Jonathan S.

Edition: 3rd ed.Publisher: Boston, MA : Course Technology/Cengage Learning, c2011Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 HAR 2011] (1).
Creating graphics for game and animation with adobe illustrator CC : assets, environments and ... characters. / Kathleen Andler

by Andler, Kathleen.

Publisher: Focal, 2017Availability: No items available On order (1).
Black art of 3D game progrqamming : writing your own high-speed 3D polygon video games in C / Andre LaMothe; foreward by Steve Wozniak.

by Lamothe, Andre.

Publisher: Corte Madre, Calif. : Waite Group Press; c1995Availability: Items available for loan: Taylor's Library-TU [Call number: 006.6 LAM] (1).
3D games : real-time rendering and software technology / Alan Watt and Fabio Polocarpo

by Watt, Alan H, 1942- | Policarpo, Fabio [(j.a.)].

Edition: 1st ed.Publisher: New York : Harlow, England : ACM Press ; Addison-Wesley, 2001Other title: Three D games.Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81693 WAT] (1).
Microsoft XNA game studio creator's guide / Stephen Cawood, Pat McGee.

by Cawood, Stephen | McGee, Pat.

Edition: 2nd ed.Publisher: New York : McGraw-Hill, c2009Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 CAW 2009] (1).
Starting out with alice : [a visual introduction to programming] / Tony Gaddis.

by Gaddis, Tony.

Edition: 1st ed.Publisher: Boston : Pearson/Addison Wesley, c2008Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 GAD] (4).
3D game programming with DirectX 8.0 / Clayton E. Crooks, II

by Crooks, Clayton E.

Edition: 1st ed.Publisher: Hingham, Mass. : Charles River Media, c2002Other title: Three d game programming with DirectX 8.0.Availability: Items available for loan: Taylor's Library-TU [Call number: 794.815268 CRO] (9).
Game development for iOS with Unity3D / Jeff W. Murray.

by Murray, Jeff.

Publisher: Boca Raton, FL : CRC Press, c2013Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 MUR 2013] (2).
Game design theory : a new philosophy for understanding games / Keith Burgun.

by Burgun, Keith.

Publisher: Boca Raton, FL : A K Peters/CRC Press, c2013Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81536 BUR 2013] (1).
Practical game design : learn the art of game design through applicable skills and cutting-edge insights / Adam Kramarzewski, Ennio De Nucci.

by Kramarzewski, Adam [author.] | De Nucci, Ennio [author.].

Publisher: Birmingham ; Mumbai : Packt, 2018, 2018Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for reference: Taylor's Library-TU [Call number: 794.81536] (1).
Designing immersive video games using 3DUI technologies : improving the gamer's user experience / Arun K. Kulshreshth, Joseph J. LaViola Jr.

by Kulshreshth, Arun K [author.] | LaViola Jr., Joseph J [author.].

Publisher: Cham, Switzerland : Springer, [2018]Copyright date: �2018Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for reference: Taylor's Library-TU [Call number: 794.81536] (1).
Reverse design. Final fantasy VII / Patrick Holleman.

by Holleman, Patrick [author.].

Publisher: Boca Raton ; London ; New York : CRC Press, Taylor & Francis Group, [2019]Copyright date: �2019Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for reference: Taylor's Library-TU [Call number: 794.81536] (1).
Hands-on artificial intelligence with unreal engine : everything you want to know about game AI using blueprints or C++ / Francesco Sapio.

by Sapio, Francesco [author.].

Publisher: Birmingham ; Mumbai : Packt Publishing Ltd, 2019Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for reference: Taylor's Library-TU [Call number: 794.81536] (1).
Games, design and play : a detailed approach to iterative game design / Colleen Macklin, John Sharp.

by Macklin, Collee [author.] | Sharp, John, 1967- [author.].

Edition: First edition.Publisher: Boston, MA ; San Francisco, CA : Addison-Wesley, [2016]Copyright date: ©2016Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81536 MAC 2016] (1).
Unity game development cookbook : essentials for every game / Paris Buttfield-Addison, Jon Manning, and Tim Nugent.

by Buttfield-Addison, Paris [author.] | Manning, Jon [author.] | Nugent, Tim [author.].

Publisher: Beijing : O'Reilly Media, 2019Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for reference: Taylor's Library-TU [Call number: 794.8] (1).
Maya for Games : Modeling and Texturing Techniques with Maya and Mudbox.

by Ingrassia, Michael.

Publisher: London : Taylor & Francis Group, 2008Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for reference: Taylor's Library-TU [Call number: 006.696] (1).
3ds max modeling for games. Volume II : insider's guide to stylized modeling / Andrew Gahan.

by Gahan, Andrew [author].

Publisher: Waltham, Mass. : Focal Press, an imprint of Elsevier, 2012Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for reference: Taylor's Library-TU [Call number: 794.81526] (1).