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Game design foundations / Roger E. Pedersen.
by Pedersen, Roger E [author.]. Edition: Second edition.Publisher: Sudbury, MA : Wordware Publishing, Inc., [2009]Copyright date: ©2009Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 PED 2009]
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Beginning game level design / John Feil.
by Feil, John. Edition: 1st ed.Publisher: Boston : Thomson, 2005Availability: Items available for loan: Taylor's Library-TU
[Call number: 006.696 FIE]
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Game design / by Greg Austic.
by Austic, Greg [author.]. Publisher: Ann Arbor, Michigan : Cherry Lake Publishing, [2014]Copyright date: ©2014Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.8 AUS 2014]
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Understanding video games : the essential introduction / Simon Egenfeldt-Nielsen, Jonas Heide Smith, Susana Pajares Tosca.
by Egenfeldt-Nielsen, Simon | Smith, Jonas Heide | Tosca, Susana Pajares. Publisher: New York : Routledge, 2008Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.8 EGE 2008]
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Video games and interactive media [electronic resource] : a glimpse at new digital entertainment / St?ephane Natkin ; with a foreword by Andr?e-Marc Delocque-Fourcaud ; translated by Eric Novak.
by Natkin, St?ephane | ebrary, Inc. Publisher: Wellesley, Mass. : A K Peters, c2006Other title: Video games & interactive media.Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan:
[Call number: 794.8]
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Tom Clancy's Ghost recon. Wildlands : official guide / written by David Hodgson, Michael Owen, and Garitt Rocha.
by Hodgson, David S. J | Owen, Michael | Rocha, Garitt | Clancy, Tom, 1947-2013. Ghost recon. Publisher: Roseville, CA : DK/Prima Games, a division of Random House, [2017]Copyright date: ©2017Other title: Ghost recon. | Wildlands.Availability: Items available for loan: Taylor's Library-TU
[Call number: 793.920285 HOD 2017]
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Minecraft : guide to : creative / written by Craig Jelley ; additional material by Stephanie Milton, Marsh Davies and Owen Jones ; illustrations by Ryan Marsh, John Stuckey and James Bale.
by Jelley, Craig | Milton, Stephanie | Davies, Marsh | Jones, Owen | Marsh, Ryan | Stuckey, John | Bale, James. Edition: First U.S. edition.Publisher: New York : Del Rey, [2017]Copyright date: ©2017Other title: Mojang.Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.8 JEL 2017]
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1001 video games you must play before you die / general editor, Tony Mott ; preface by Peter Molyneux
by Mott, Tony | Molyneux, Peter. Publisher: London : Cassell Illustrated, c2010Other title: One thousand one video games you must play before you die | One thousand and one video games you must play before you die.Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.809 ONE 2010]
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Gaming matters : art, science, magic, and the computer game medium / Judd Ethan Ruggill and Ken S. McAllister.
by Ruggill, Judd Ethan | McAllister, Ken S, 1966-. Publisher: Tuscaloosa : The University of Alabama Press, c2011Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.8 RUG 2011]
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The video game theory reader / edited by Mark J.P. Wolf and Bernard Perron.
by Wolf, Mark J. P | Perron, Bernard. Publisher: New York, N.Y. : Routledge, 2003Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.8 VID 2003]
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The video game theory reader 2 / edited by Bernard Perron and Mark J.P. Wolf.
by Perron, Bernard | Wolf, Mark J. P. Publisher: New York, N.Y. : Routledge, 2009Other title: Video game theory reader two.Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.8 VID 2009]
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Gaming matters [electronic resource] : art, science, magic, and the computer game medium / Judd Ethan Ruggill and Ken S. McAllister.
by Ruggill, Judd Ethan | McAllister, Ken S, 1966- | ebrary, Inc. Publisher: Tuscaloosa : University of Alabama Press, c2011Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan:
[Call number: 794.8]
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Playing with sound [electronic resource] : a theory of interacting with sound and music in video games / Karen Collins.
by Collins, Karen, 1973-. Publisher: Cambridge, Massachusetts : The MIT Press, [2013]Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for reference: Taylor's Library-TU
[Call number: 006.7]
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Videogames and art / edited by Andy Clarke and Grethe Mitchell ; Ed Hatton, copy editor ; Ellen Thomas, cover designer ; Tim Mitchell, production manager.
by Clarke, Andy | Mitchell, Grethe | Hatton, Ed | Thomas, Ellen | Mitchell, Tim. Edition: Second edition.Publisher: Bristol, England ; Chicago, Illinois : Intellect, 2013Copyright date: ©2013Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for reference: Taylor's Library-TU
[Call number: 776]
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Mazes in videogames [electronic resource] : meaning, metaphor and design / Alison Gazzard.
by Gazzard, Alison, 1982-. Publisher: Jefferson, North Carolina : McFarland & Company, Inc., Publishers, [2013]Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for reference: Taylor's Library-TU
[Call number: 794.8/1536]
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Postsecondary play : the role of games and social media in higher education / edited by William G. Tierney, Zoe B. Corwin, Tracy Fullerton, and Gisele Ragusa.
by Tierney, William G. Publisher: Baltimore : Johns Hopkins University Press, 2014Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for reference: Taylor's Library-TU
[Call number: 378.1734]
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