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Game Development [videorecording] / Heather Maxwell Chandler.

by Chandler, Heather Maxwell.

Publisher: Sudbury : Jones and Bartlett Publications, c2010Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 CHA] (1).
Game programming gems 8 / edited by Adam Lake.

by Lake, Adam, 1974-.

Publisher: Boston, MA : Course Technology/Cengage Learning, 2011Other title: Game programming Gems Eight | Game programming Gems.Availability: Items available for loan: Taylor's Library-TU [Call number: 794.815265 GAM 2011] (2).
Open source game development : QT games for KDE, PDAs, and Windows / Martin Heni, Andreas Beckermann.

by Heni, Martin, 1968- | Beckermann, Andreas, 1982-.

Edition: 1st ed.Publisher: Hingham, Mass. : Charles River Media, c2006Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81536 HEN] (2).
3D game textures : create professional game art using Photoshop / Luke Ahearn.

by Ahearn, Luke [author.].

Edition: Fourth edition.Publisher: Boca Raton : CRC Press, Taylor & Francis Group, [2016]Copyright date: ©2016Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 AHE 2016] (2).
Game development essentials : game audio development / Aaron Marks, Jeannie Novak.

by Marks, Aaron [author.] | Novak, Jeannie, 1966- [author.].

Publisher: Clifton Park, NY : Delmar, Cengage Learning, [2009]Copyright date: ©2009Availability: Items available for loan: Taylor's Library-TU [Call number: 794.8165 MAR 2009] (4).
Game design workshop : a playcentric approach to creating innovative games / Tracy Fullerton.

by Fullerton, Tracy [author.].

Edition: Fourth edition.Publisher: Boca Raton : CRC Press, Taylor & Francis Group, [2019]Copyright date: ©2019Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81536 FUL 2019] (2).
2D to VR with Unity5 and Google Cardboard / by Roberto Dillon.

by Dillon, Roberto [author.].

Publisher: Boca Raton : CRC Press, Taylor & Francis Group, [2017]Copyright date: ©2017Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 DIL 2017] (2).
Unity iOS essentials : develop high performance, fun iOS games using Unity 3D / Robert Wiebe.

by Wiebe, Robert.

Publisher: Birmingham, UK : Packt Pub., c2011Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 WIE 2011] (1).
Game architecture and design / Andrew Rollings, Dave Morris.

by Rollings, Andrew, 1972- | Morris, Dave, 1957-.

Edition: New ed.Publisher: Berkeley, CA : New Riders, c2004Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81536 ROL 2004] (1).
Cocos2d for iPhone 1 game development cookbook : over 90 recipes for iOS 2D game development using cocos2d / Nathan Burba.

by Burba, Nathan.

Publisher: Birmingham, U.K. : Packt Pub., c2011Availability: Items available for loan: Taylor's Library-TU [Call number: 794.815265 BUR 2011] (1).
The game production handbook / by Heather Maxwell Chandler.

by Chandler, Heather Maxwell.

Edition: 2nd ed.Publisher: Hingham, MA : Infinity Science Press, c2009Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 CHA] (2).
Learn C++ by making games / Erik Yuzwa, François Dominic Laramée.

by Yuzwa, Erik | Laram©♭e, Fran©ʹois Dominic.

Publisher: Boston : Charles River Media, c2007Other title: Learn C plus plus by making games.Availability: Items available for loan: Taylor's Library-TU [Call number: 005.133 YUZ] (2).
ActionScript 3.0 game programming university / Gary Rosenzweig.

by Rosenzweig, Gary.

Publisher: Indianapolis, Ind. : Que Publishing, c2008Other title: Gary Rosenzweig's ActionScript 3.0 game programming university.Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 ROS] (1).
Beginning game programming : a GameDev.net collection / John Hattan and Drew Sikora ; series editors.

by Sikora, Drew | Hattan, John.

Publisher: Boston, MA : c2009Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 BEG] (1).
Macromedia flash mx 2004 game design demystified : the official guide to creating games with macromedia flash mx 2004 / Jobe Makar and Ben Winiarczyk.

by Makar, Jobe | Winiarczyk, Ben.

Publisher: Berkeley, Calif. : Peachpit Press, c2004Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 MAK] (1).
Game programming in C++ / Erik Yuzwa.

by Yuzwa, Erik.

Publisher: Hingham, MA : Charles River Media, c2006Other title: Game programming in C plus plus.Availability: Items available for loan: Taylor's Library-TU [Call number: 005.133 YUZ] (2).
On the way to fun : an emotion-based approach to successful game design / Roberto Dillon.

by Dillon, Roberto.

Publisher: Natick, Mass. : A K Peters, c2010Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 DIL 2010] (1).
C++ for game programmers / Michael J. Dickheiser.

by Dickheiser, Michael, 1970- | Llopis, Noel. C++ for game programmers.

Edition: 2nd ed.Publisher: Boston, Mass. : Charles River Media, c2007Availability: Items available for loan: Taylor's Library-TU [Call number: 005.133 DIC] (2).
Ultimate game programming with directx / Allen Sherrod.

by Sherrod, Allen.

Edition: 2nd ed.Publisher: Boston, MA : Course Technology, 2009Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 SHE] (2).
Panda3D 1.6 game engine : beginner's guide : create your own computer game with this 3D rendering and game development framework / David Brian Mathews.

by Mathews, David Brian.

Publisher: Birmingham, UK : Packt Pub., c2011Availability: Items available for loan: Taylor's Library-TU [Call number: 794.8 MAT 2011] (1).