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Game Development [videorecording] / Heather Maxwell Chandler.
by Chandler, Heather Maxwell. Publisher: Sudbury : Jones and Bartlett Publications, c2010Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 CHA]
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Game programming gems 8 / edited by Adam Lake.
by Lake, Adam, 1974-. Publisher: Boston, MA : Course Technology/Cengage Learning, 2011Other title: Game programming Gems Eight | Game programming Gems.Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.815265 GAM 2011]
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Open source game development : QT games for KDE, PDAs, and Windows / Martin Heni, Andreas Beckermann.
by Heni, Martin, 1968- | Beckermann, Andreas, 1982-. Edition: 1st ed.Publisher: Hingham, Mass. : Charles River Media, c2006Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81536 HEN]
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3D game textures : create professional game art using Photoshop / Luke Ahearn.
by Ahearn, Luke [author.]. Edition: Fourth edition.Publisher: Boca Raton : CRC Press, Taylor & Francis Group, [2016]Copyright date: ©2016Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 AHE 2016]
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Game development essentials : game audio development / Aaron Marks, Jeannie Novak.
by Marks, Aaron [author.] | Novak, Jeannie, 1966- [author.]. Publisher: Clifton Park, NY : Delmar, Cengage Learning, [2009]Copyright date: ©2009Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.8165 MAR 2009]
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Game design workshop : a playcentric approach to creating innovative games / Tracy Fullerton.
by Fullerton, Tracy [author.]. Edition: Fourth edition.Publisher: Boca Raton : CRC Press, Taylor & Francis Group, [2019]Copyright date: ©2019Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81536 FUL 2019]
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2D to VR with Unity5 and Google Cardboard / by Roberto Dillon.
by Dillon, Roberto [author.]. Publisher: Boca Raton : CRC Press, Taylor & Francis Group, [2017]Copyright date: ©2017Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 DIL 2017]
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Unity iOS essentials : develop high performance, fun iOS games using Unity 3D / Robert Wiebe.
by Wiebe, Robert. Publisher: Birmingham, UK : Packt Pub., c2011Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 WIE 2011]
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Game architecture and design / Andrew Rollings, Dave Morris.
by Rollings, Andrew, 1972- | Morris, Dave, 1957-. Edition: New ed.Publisher: Berkeley, CA : New Riders, c2004Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81536 ROL 2004]
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Cocos2d for iPhone 1 game development cookbook : over 90 recipes for iOS 2D game development using cocos2d / Nathan Burba.
by Burba, Nathan. Publisher: Birmingham, U.K. : Packt Pub., c2011Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.815265 BUR 2011]
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The game production handbook / by Heather Maxwell Chandler.
by Chandler, Heather Maxwell. Edition: 2nd ed.Publisher: Hingham, MA : Infinity Science Press, c2009Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 CHA]
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Learn C++ by making games / Erik Yuzwa, François Dominic Laramée.
by Yuzwa, Erik | Laram©♭e, Fran©ʹois Dominic. Publisher: Boston : Charles River Media, c2007Other title: Learn C plus plus by making games.Availability: Items available for loan: Taylor's Library-TU
[Call number: 005.133 YUZ]
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ActionScript 3.0 game programming university / Gary Rosenzweig.
by Rosenzweig, Gary. Publisher: Indianapolis, Ind. : Que Publishing, c2008Other title: Gary Rosenzweig's ActionScript 3.0 game programming university.Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 ROS]
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Beginning game programming : a GameDev.net collection / John Hattan and Drew Sikora ; series editors.
by Sikora, Drew | Hattan, John. Publisher: Boston, MA : c2009Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 BEG]
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Macromedia flash mx 2004 game design demystified : the official guide to creating games with macromedia flash mx 2004 / Jobe Makar and Ben Winiarczyk.
by Makar, Jobe | Winiarczyk, Ben. Publisher: Berkeley, Calif. : Peachpit Press, c2004Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 MAK]
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Game programming in C++ / Erik Yuzwa.
by Yuzwa, Erik. Publisher: Hingham, MA : Charles River Media, c2006Other title: Game programming in C plus plus.Availability: Items available for loan: Taylor's Library-TU
[Call number: 005.133 YUZ]
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On the way to fun : an emotion-based approach to successful game design / Roberto Dillon.
by Dillon, Roberto. Publisher: Natick, Mass. : A K Peters, c2010Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 DIL 2010]
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C++ for game programmers / Michael J. Dickheiser.
by Dickheiser, Michael, 1970- | Llopis, Noel. C++ for game programmers. Edition: 2nd ed.Publisher: Boston, Mass. : Charles River Media, c2007Availability: Items available for loan: Taylor's Library-TU
[Call number: 005.133 DIC]
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Ultimate game programming with directx / Allen Sherrod.
by Sherrod, Allen. Edition: 2nd ed.Publisher: Boston, MA : Course Technology, 2009Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 SHE]
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Panda3D 1.6 game engine : beginner's guide : create your own computer game with this 3D rendering and game development framework / David Brian Mathews.
by Mathews, David Brian. Publisher: Birmingham, UK : Packt Pub., c2011Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.8 MAT 2011]
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