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3D games : animation and advanced real-time rendering and software technology / Alan Watt and Fabio Policarpo

by Watt, Alan H, 1942- | Policarpo, Fabio.

Publisher: Harlow, England : Addison-Wesley, 2003Other title: Three D games.Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81693 WAT] (2).
Mathematics for 3D game programming and computer graphics / Eric Lengyel

by Lengyel, Eric.

Publisher: Hingham, Mass. : Charles River Media, c2002Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 LEN] (1).
Creating 3D game art for the iPhone with unity : featuring modo and Blender pipelines / Wes McDermott.

by McDermott, Wes [author.].

Publisher: Burlington, MA : Focal Press, [2011]Publisher: ©2011Other title: 3D game art for the iPhone with unity.Availability: Items available for loan: Taylor's Library-TU [Call number: 794.815365 MAC 2011] (2).
Creating 3D game art for the iPhone with unity : featuring modo and Blender pipelines / Wes McDermott

by McDermott, Wes.

Publisher: New York : Focal Press, 2017. Availability: No items available On order (1).
3D games : animation and advanced real-time rendering : vol. two / Alan Watt and Fabio Policarpo.

by Watt, Alan H, 1942- | Policarpo, Fabio.

Publisher: Harlow, England : Addison-Wesley, 2003Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81693 WAT] (2).
OpenGL ES game development / Dave Astle, Dave Durnil.

by Astle, Dave | Durnil, Dave.

Publisher: Boston, MA : Thomson/Course Technology, c2004Availability: Items available for loan: Taylor's Library-TU [Call number: 794.8151 AST] (1).
Game programming gems 8 / edited by Adam Lake.

by Lake, Adam, 1974-.

Publisher: Boston, MA : Course Technology/Cengage Learning, 2011Other title: Game programming Gems Eight | Game programming Gems.Availability: Items available for loan: Taylor's Library-TU [Call number: 794.815265 GAM 2011] (2).
3D game textures : create professional game art using Photoshop / Luke Ahearn.

by Ahearn, Luke [author.].

Edition: Fourth edition.Publisher: Boca Raton : CRC Press, Taylor & Francis Group, [2016]Copyright date: ©2016Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 AHE 2016] (2).
Game design workshop : a playcentric approach to creating innovative games / Tracy Fullerton.

by Fullerton, Tracy [author.].

Edition: Fourth edition.Publisher: Boca Raton : CRC Press, Taylor & Francis Group, [2019]Copyright date: ©2019Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81536 FUL 2019] (2).
Beginning game programming : a GameDev.net collection / John Hattan and Drew Sikora ; series editors.

by Sikora, Drew | Hattan, John.

Publisher: Boston, MA : c2009Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 BEG] (1).
Panda3D 1.6 game engine : beginner's guide : create your own computer game with this 3D rendering and game development framework / David Brian Mathews.

by Mathews, David Brian.

Publisher: Birmingham, UK : Packt Pub., c2011Availability: Items available for loan: Taylor's Library-TU [Call number: 794.8 MAT 2011] (1).
Beginning Java game programming / Jonathan S. Harbour.

by Harbour, Jonathan S.

Edition: 2nd ed.Publisher: Boston, MA : Thompson Course Technology, c2009Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 HAR 2009] (2).
Unity 3.x game development by example : beginner's guide : a seat-of-your-pants manual for building fun, groovy little games quickly with Unity 3.x / Ryan Henson Creighton.

by Creighton, Ryan Henson.

Publisher: Birmingham, U.K. : Packt Pub., c2011Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 CRE 2011] (1).
Unity 3D game development by example : beginner's guide: LITE : get up and running as a Unity game developer / Ryan Henson Creighton.

by Creighton, Ryan Henson.

Publisher: Birmingham, UK : Packt Pub., c2011Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 CRE 2011] (1).
3D math primer for graphics and game development / Fletcher Dunn, Ian Parberry.

by Dunn, Fletcher.

Edition: 2nd ed.Publisher: Boca Raton : CRC Press, c2011Other title: Three-D math primer for graphics and game development.Availability: Items available for loan: Taylor's Library-TU [Call number: 006.6 DUN 2011] (1).
PSP game creation for teens / Michael Duggan.

by Duggan, Michael.

Publisher: Boston, MA : Course Technology Cengage Learning, c2011Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 DUG 2011] (1).
3D graphics for game programming / JungHyun Han.

by Han, JungHyun.

Publisher: Boca Raton : CRC Press, c2011Other title: Three D graphics for game programming.Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 HAN 2011] (1).
Mathematics for 3D game programming and computer graphics / Eric Lengyel.

by Lengyel, Eric.

Edition: 3rd ed.Publisher: Boston, MA : Course Technology/Cengage Learning, c2012Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 LEN 2012] (1).