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3D game textures : create professional game art using Photoshop / Luke Ahearn.

by Ahearn, Luke [author.].

Edition: Fourth edition.Publisher: Boca Raton : CRC Press, Taylor & Francis Group, [2016]Copyright date: ©2016Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 AHE 2016] (2).
Game development essentials : game audio development / Aaron Marks, Jeannie Novak.

by Marks, Aaron [author.] | Novak, Jeannie, 1966- [author.].

Publisher: Clifton Park, NY : Delmar, Cengage Learning, [2009]Copyright date: ©2009Availability: Items available for loan: Taylor's Library-TU [Call number: 794.8165 MAR 2009] (4).
Game design workshop : a playcentric approach to creating innovative games / Tracy Fullerton.

by Fullerton, Tracy [author.].

Edition: Fourth edition.Publisher: Boca Raton : CRC Press, Taylor & Francis Group, [2019]Copyright date: ©2019Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81536 FUL 2019] (2).
Practical game development with Unity and Blender / Alan Thorn.

by Thorn, Alan [author.].

Publisher: Boston, MA : Cengage Learning, [2015]Copyright date: ©2015Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 THO 2015] (2).
Introduction to game design, prototyping, and development / Jeremy Gibson Bond.

by Bond, Jeremy Gibson [author.].

Edition: Third edition.Publisher: [Hudson, New York] : Pearson Education, Inc., [2023]Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 BON 2023] (2). Items available for reference: Taylor's Library-TU [Call number: 794.81526 BON 2023] (2).
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