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Preproduction blueprint : how to plan game environments and level designs / by: Alex Galuzin.

By: Galuzin, Alex [author.].
Publisher: [Atascadero, CA] : CreateSpace, An Amazon.com Company, [2016]Edition: Edition: 2.Description: 207 pages : illustrations ; 26 cm.Content type: text Media type: unmediated Carrier type: volumeISBN: 9781539103189.Subject(s): Computer games -- Design | Video games -- DesignDDC classification: 794.8
Item type Current location Shelf location Call number Status Notes Date due Barcode Course reserves
Main Collection Taylor's Library-TU

Floor 4, Shelf Transit , Side 1, TierNo 1, BayNo 7

794.8 GAL 2016 (Browse shelf) Available TDSxx,92610,03,RM 5000094596
Reserve Collection Taylor's Library-TU
794.8 GAL 2016 (Browse shelf) Available TDSxx,92610,03,RM 5000094460

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794.8 DIL 2011 The golden age of video games : 794.8 EGE 2008 Understanding video games : 794.8 FIR 2004 First person : 794.8 GAL 2016 Preproduction blueprint : 794.8 GAL 2016 Preproduction blueprint : 794.8 JEL 2017 Minecraft : 794.8 MAR 2010 Video games /