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Macromedia flash mx 2004 game design demystified : the official guide to creating games with macromedia flash mx 2004 / Jobe Makar and Ben Winiarczyk.

by Makar, Jobe | Winiarczyk, Ben.

Publisher: Berkeley, Calif. : Peachpit Press, c2004Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 MAK] (1).
Game programming in C++ / Erik Yuzwa.

by Yuzwa, Erik.

Publisher: Hingham, MA : Charles River Media, c2006Other title: Game programming in C plus plus.Availability: Items available for loan: Taylor's Library-TU [Call number: 005.133 YUZ] (2).
C++ for game programmers / Michael J. Dickheiser.

by Dickheiser, Michael, 1970- | Llopis, Noel. C++ for game programmers.

Edition: 2nd ed.Publisher: Boston, Mass. : Charles River Media, c2007Availability: Items available for loan: Taylor's Library-TU [Call number: 005.133 DIC] (2).
Introduction to game development / edited by Steve Rabin.

by Rabin, Steve.

Edition: 2nd ed.Publisher: Boston, MA : Course Technology/Cengage Learning, c2010Availability: Items available for loan: Taylor's Library-TU [Call number: 794.8151 INT 2010] (4).
Mastering Unreal technology / Jason Busby, Zak Parrish, Jeff Wilson.

by Busby, Jason | Parrish, Zak | Wilson, Jeff.

Publisher: Indianapolis, Ind. : Sams, c2010-Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 BUS 2010] (4).
Game design : theory & practice / Richard Rouse III ; illustrations by Steve Ogden ; foreword by Noah Falstein.

by Rouse, Richard, III [author.] | Ogden, Steve [illustrator.] | Falstein, Noah [writer of supplementary textual content.].

Edition: Second edition.Sudbury, MA : Wordware Pub., c2005Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 ROU 2005] (3).
Game interface design / Kevin Saunders, Jeannie Novak.

by Saunders, Kevin (Kevin D.) | Novak, Jeannie, 1966-.

Edition: 2nd ed.Publisher: Clifton Park, NY : Delmar, Cengage Learning, c2013Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 SAU 2013] (4).
Game design workshop : a playcentric approach to creating innovative games / Tracy Fullerton ; with Christopher Swain and Steven S. Hoffman.

by Fullerton, Tracy | Swain, Christopher, 1966- | Hoffman, Steven, 1965-.

Edition: 2nd ed.Publisher: Boca Raton, FL : CRC Press, c2008Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 FUL 2008] (3).
Game design workshop : a playcentric approach to creating innovative games / by Tracy Fullerton with a foreword by Eric Zimmerman.

by Fullerton, Tracy.

Edition: 3rd edition.Publisher: Boca Raton, FL : CRC Press, Taylor & Francis Group, [2014]Copyright date: ©2014Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81536 FUL 2014] (6).
Practical game development with Unity and Blender / Alan Thorn.

by Thorn, Alan [author.].

Publisher: Boston, MA : Cengage Learning, [2015]Copyright date: ©2015Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 THO 2015] (2).
Game programming all in one / Jonathan S. Harbour.

by Harbour, Jonathan S.

Edition: 3rd ed.Publisher: Boston, MA : Thomson/Course Technology, c2007Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 HAR] (2).
3D games : real-time rendering and software technology / Alan Watt and Fabio Polocarpo

by Watt, Alan H, 1942- | Policarpo, Fabio [(j.a.)].

Edition: 1st ed.Publisher: New York : Harlow, England : ACM Press ; Addison-Wesley, 2001Other title: Three D games.Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81693 WAT] (1).
Starting out with alice : [a visual introduction to programming] / Tony Gaddis.

by Gaddis, Tony.

Edition: 1st ed.Publisher: Boston : Pearson/Addison Wesley, c2008Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 GAD] (4).
Introduction to game design, prototyping, and development / Jeremy Gibson Bond.

by Bond, Jeremy Gibson [author.].

Edition: Third edition.Publisher: [Hudson, New York] : Pearson Education, Inc., [2023]Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 BON 2023] (2). Items available for reference: Taylor's Library-TU [Call number: 794.81526 BON 2023] (2).
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Game design / Bob Bates.

by Bates, Bob.

Edition: 2nd ed.Publisher: Boston, MA : Course Technology, c2004Availability: Items available for loan: Taylor's Library-TU [Call number: 006.696 BAT 2004] (7).
Beginning Direct3D game programming / Wolfgang F. Engel, Amir Geva.

by Engel, Wolfgang F | Geva, Amir, 1954- [(j.a.)].

Publisher: Roseville, Calif. : Prima Tech, c2001Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 ENG] (2).
Mobile game development / Kimberly Unger, Jeannie Novak.

by Unger, Kimberly | Novak, Jeannie, 1966-.

Publisher: Clifton Park, NY : Delmar/Cengage Learning, 2012Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 UNG 2012] (8).
3D game programming with DirectX 8.0 / Clayton E. Crooks, II

by Crooks, Clayton E.

Edition: 1st ed.Publisher: Hingham, Mass. : Charles River Media, c2002Other title: Three d game programming with DirectX 8.0.Availability: Items available for loan: Taylor's Library-TU [Call number: 794.815268 CRO] (9).