Your search returned 80 results.

Not what you expected? Check for suggestions
|
Game programming gems 8 / edited by Adam Lake.

by Lake, Adam, 1974-.

Publisher: Boston, MA : Course Technology/Cengage Learning, 2011Other title: Game programming Gems Eight | Game programming Gems.Availability: Items available for loan: Taylor's Library-TU [Call number: 794.815265 GAM 2011] (2).
Open source game development : QT games for KDE, PDAs, and Windows / Martin Heni, Andreas Beckermann.

by Heni, Martin, 1968- | Beckermann, Andreas, 1982-.

Edition: 1st ed.Publisher: Hingham, Mass. : Charles River Media, c2006Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81536 HEN] (2).
Game development essentials : game audio development / Aaron Marks, Jeannie Novak.

by Marks, Aaron [author.] | Novak, Jeannie, 1966- [author.].

Publisher: Clifton Park, NY : Delmar, Cengage Learning, [2009]Copyright date: ©2009Availability: Items available for loan: Taylor's Library-TU [Call number: 794.8165 MAR 2009] (4).
ShaderX6 : advanced rendering techniques / [edited by] Wolfgang Engel.

by Engel, Wolfgang F.

Publisher: Boston, MA : Course Technology/Cengage Learning, c2008Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 SHA 2008] (2).
Autodesk 3ds Max 2010 : foundation for games.

Publisher: San Rafael, CA : Autodesk, c2009Availability: Items available for loan: Taylor's Library-TU [Call number: 006.696 AUT 2009] (2).
3D game textures : create professional game art using Photoshop / Luke Ahearn.

by Ahearn, Luke.

Edition: 2nd ed.Publisher: Amsterdam ; Boston : Elsevier/Focal Press, c2009Availability: Items available for loan: Taylor's Library-TU [Call number: 794.816693 AHE 2009] (2).
3D game programming all in one / Kenneth C. Finney.

by Finney, Kenneth C.

Edition: 2nd ed.Publisher: Boston, MA : Thomson/Course Technology, c2007Other title: Three D game programming all in one.Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 FIN] (1).
The game production handbook / by Heather Maxwell Chandler.

by Chandler, Heather Maxwell.

Edition: 2nd ed.Publisher: Hingham, MA : Infinity Science Press, c2009Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 CHA] (2).
Learn C++ by making games / Erik Yuzwa, François Dominic Laramée.

by Yuzwa, Erik | Laram©♭e, Fran©ʹois Dominic.

Publisher: Boston : Charles River Media, c2007Other title: Learn C plus plus by making games.Availability: Items available for loan: Taylor's Library-TU [Call number: 005.133 YUZ] (2).
3D game programming for teens / Maneesh Sethi.

by Sethi, Maneesh.

Edition: 2nd ed.Publisher: Boston, MA : Thomson/Course Technology, c2009Other title: Game programming for teens.Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 SET] (2).
Advanced 3D game programming all in one / Kenneth C. Finney.

by Finney, Kenneth C.

Publisher: Boston, Mass. : Thomson/Course Technology, c2005Other title: Advanced three D game programming all in one..Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 FIN] (1).
Basic game design and creation for fun & learning / Nanu Swamy, Naveena Swamy.

by Swamy, Nanu | Swamy, Naveena.

Edition: 1st ed.Publisher: Hingham, Mass. : Charles River Media, c2006Other title: Basic game design and creation for fun and learning.Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81536 SWA] (2).
Game programming in C++ / Erik Yuzwa.

by Yuzwa, Erik.

Publisher: Hingham, MA : Charles River Media, c2006Other title: Game programming in C plus plus.Availability: Items available for loan: Taylor's Library-TU [Call number: 005.133 YUZ] (2).
C++ for game programmers / Michael J. Dickheiser.

by Dickheiser, Michael, 1970- | Llopis, Noel. C++ for game programmers.

Edition: 2nd ed.Publisher: Boston, Mass. : Charles River Media, c2007Availability: Items available for loan: Taylor's Library-TU [Call number: 005.133 DIC] (2).
Ultimate game programming with directx / Allen Sherrod.

by Sherrod, Allen.

Edition: 2nd ed.Publisher: Boston, MA : Course Technology, 2009Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 SHE] (2).
Introduction to game development / edited by Steve Rabin.

by Rabin, Steve.

Edition: 2nd ed.Publisher: Boston, MA : Course Technology/Cengage Learning, c2010Availability: Items available for loan: Taylor's Library-TU [Call number: 794.8151 INT 2010] (4).
Starting out with games & graphics in C++ / Tony Gaddis.

by Gaddis, Tony.

Publisher: Boston, MA : Addison Wesley, c2010Other title: Starting out with games and graphics in C++ | Games & graphics in C++ | Games and graphics in C++.Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 GAD 2010] (2).
Introduction to video game design and development / Joseph Saulter.

by Saulter, Joseph.

Publisher: Boston : McGraw-Hill Irwin, c2007Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 SAU 2007] (1).
Game development essentials : Online game development / Rick Hall, Jeannie Novak.

by Hall, Rick | Novak, Jeannie, 1966-.

Publisher: Clifton Park, NY : Delmar/Cengage Learning, c2008Other title: Online game development.Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 HAL 2008] (2).
Beginning Java game programming / Jonathan S. Harbour.

by Harbour, Jonathan S.

Edition: 2nd ed.Publisher: Boston, MA : Thompson Course Technology, c2009Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 HAR 2009] (2).