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Game programming gems 8 / edited by Adam Lake.
by Lake, Adam, 1974-. Publisher: Boston, MA : Course Technology/Cengage Learning, 2011Other title: Game programming Gems Eight | Game programming Gems.Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.815265 GAM 2011]
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Open source game development : QT games for KDE, PDAs, and Windows / Martin Heni, Andreas Beckermann.
by Heni, Martin, 1968- | Beckermann, Andreas, 1982-. Edition: 1st ed.Publisher: Hingham, Mass. : Charles River Media, c2006Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81536 HEN]
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Game development essentials : game audio development / Aaron Marks, Jeannie Novak.
by Marks, Aaron [author.] | Novak, Jeannie, 1966- [author.]. Publisher: Clifton Park, NY : Delmar, Cengage Learning, [2009]Copyright date: ©2009Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.8165 MAR 2009]
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ShaderX6 : advanced rendering techniques / [edited by] Wolfgang Engel.
by Engel, Wolfgang F. Publisher: Boston, MA : Course Technology/Cengage Learning, c2008Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 SHA 2008]
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Autodesk 3ds Max 2010 : foundation for games. Publisher: San Rafael, CA : Autodesk, c2009Availability: Items available for loan: Taylor's Library-TU
[Call number: 006.696 AUT 2009]
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3D game textures : create professional game art using Photoshop / Luke Ahearn.
by Ahearn, Luke. Edition: 2nd ed.Publisher: Amsterdam ; Boston : Elsevier/Focal Press, c2009Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.816693 AHE 2009]
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3D game programming all in one / Kenneth C. Finney.
by Finney, Kenneth C. Edition: 2nd ed.Publisher: Boston, MA : Thomson/Course Technology, c2007Other title: Three D game programming all in one.Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 FIN]
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The game production handbook / by Heather Maxwell Chandler.
by Chandler, Heather Maxwell. Edition: 2nd ed.Publisher: Hingham, MA : Infinity Science Press, c2009Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 CHA]
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Learn C++ by making games / Erik Yuzwa, François Dominic Laramée.
by Yuzwa, Erik | Laram©♭e, Fran©ʹois Dominic. Publisher: Boston : Charles River Media, c2007Other title: Learn C plus plus by making games.Availability: Items available for loan: Taylor's Library-TU
[Call number: 005.133 YUZ]
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3D game programming for teens / Maneesh Sethi.
by Sethi, Maneesh. Edition: 2nd ed.Publisher: Boston, MA : Thomson/Course Technology, c2009Other title: Game programming for teens.Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 SET]
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Advanced 3D game programming all in one / Kenneth C. Finney.
by Finney, Kenneth C. Publisher: Boston, Mass. : Thomson/Course Technology, c2005Other title: Advanced three D game programming all in one..Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 FIN]
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Basic game design and creation for fun & learning / Nanu Swamy, Naveena Swamy.
by Swamy, Nanu | Swamy, Naveena. Edition: 1st ed.Publisher: Hingham, Mass. : Charles River Media, c2006Other title: Basic game design and creation for fun and learning.Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81536 SWA]
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Game programming in C++ / Erik Yuzwa.
by Yuzwa, Erik. Publisher: Hingham, MA : Charles River Media, c2006Other title: Game programming in C plus plus.Availability: Items available for loan: Taylor's Library-TU
[Call number: 005.133 YUZ]
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C++ for game programmers / Michael J. Dickheiser.
by Dickheiser, Michael, 1970- | Llopis, Noel. C++ for game programmers. Edition: 2nd ed.Publisher: Boston, Mass. : Charles River Media, c2007Availability: Items available for loan: Taylor's Library-TU
[Call number: 005.133 DIC]
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Ultimate game programming with directx / Allen Sherrod.
by Sherrod, Allen. Edition: 2nd ed.Publisher: Boston, MA : Course Technology, 2009Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 SHE]
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Introduction to game development / edited by Steve Rabin.
by Rabin, Steve. Edition: 2nd ed.Publisher: Boston, MA : Course Technology/Cengage Learning, c2010Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.8151 INT 2010]
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Starting out with games & graphics in C++ / Tony Gaddis.
by Gaddis, Tony. Publisher: Boston, MA : Addison Wesley, c2010Other title: Starting out with games and graphics in C++ | Games & graphics in C++ | Games and graphics in C++.Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 GAD 2010]
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Introduction to video game design and development / Joseph Saulter.
by Saulter, Joseph. Publisher: Boston : McGraw-Hill Irwin, c2007Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 SAU 2007]
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Game development essentials : Online game development / Rick Hall, Jeannie Novak.
by Hall, Rick | Novak, Jeannie, 1966-. Publisher: Clifton Park, NY : Delmar/Cengage Learning, c2008Other title: Online game development.Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 HAL 2008]
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Beginning Java game programming / Jonathan S. Harbour.
by Harbour, Jonathan S. Edition: 2nd ed.Publisher: Boston, MA : Thompson Course Technology, c2009Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 HAR 2009]
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