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The zen of direct3D game programming / Peter Walsh.
by Walsh, Peter. Publisher: Roseville, Calif. : Prima Tech, c2001Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 WAL]
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Introduction to computer game programming with DirectX 8.0 / by Ian Parberry.
by Parberry, Ian. Publisher: Plano, Tex. : Wordware Pub., c2001Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.8167768 PAR]
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3D games : animation and advanced real-time rendering and software technology / Alan Watt and Fabio Policarpo
by Watt, Alan H, 1942- | Policarpo, Fabio. Publisher: Harlow, England : Addison-Wesley, 2003Other title: Three D games.Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81693 WAT]
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OpenGL game programming / Kevin Hawkins and Dave Astle ; [foreword by Mark J. Kilgard]
by Hawkins, Kevin | Astle, Dave [(j.a.)] | Kilgard, Mark J. Publisher: Roseville, Calif. : Prima Tech, c2001Availability: Items available for loan: Taylor's Library-TU
[Call number: 006.693 HAW]
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Game programming all in one / Bruno Miguel Teixeira de Sousa
by Sousa, Bruno Miguel Teixeira de | Lamothe, Andre [(series ed.)]. Publisher: [S.l.] : Premier Press, c2002Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.815265 SOU]
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Macromedia Flash MX game design demystified : the official guide to creating games with Flash / Jobe Makar.
by Makar, Jobe. Publisher: Berkeley, Calif. : Macromedia Press : Peachpit Press, c2003Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.816787 MAK]
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SAMS teach yourself game programming with DirectX in 21 days / Clayton Walnum.
by Walnum, Clayton. Publisher: Indianapolis, Ind. : Sams, c2003Other title: Teach yourself game programming with DirectX in 21 days.Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.815133 WAL]
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Macromedia Flash MX ActionScript for fun & games / Gary Rosenzweig.
by Rosenzweig, Gary. Publisher: [Indianapolis] : Que, c2002Availability: Items available for loan: Taylor's Library-TU
[Call number: 006.696 ROS]
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3D games : animation and advanced real-time rendering : vol. two / Alan Watt and Fabio Policarpo.
by Watt, Alan H, 1942- | Policarpo, Fabio. Publisher: Harlow, England : Addison-Wesley, 2003Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81693 WAT]
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Game development essentials : game QA & testing / Luis Levy, Jeannie Novak.
by Levy, Luis | Novak, Jeannie. Publisher: Clifton Park, N.Y. : Delmar/Cengage Learning, c2010Other title: Game QA & testing | Game QA and testing.Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 LEV 2010]
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MUD game programming/ Ron Penton.
by Penton, Ron | NetLibrary, Inc. Publisher: Rocklin, Calif. : Premier Press, c2004Other title: Multi-user dungeon game programming. | Multiuser dungeon game programming..Availability: Items available for loan: Taylor's Library-TU
[Call number: 793.932 PEN]
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Beginnning opengl game programming / Dave Astle, Kevin Hawkins.
by Astle, Dave | Hawkins, Kevin. Publisher: Boston, MA : Thomson/Course Technology, c2004Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.815265 AST]
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J2ME game programming/ Martin J. Wells.
by Wells, Martin J. Publisher: Boston, Mass. : Thomson/Course Technology, c2004Availability: Items available for loan: Taylor's Library-TU
[Call number: 005.71262 WEL]
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Open source game development : QT games for KDE, PDAs, and Windows / Martin Heni, Andreas Beckermann.
by Heni, Martin, 1968- | Beckermann, Andreas, 1982-. Edition: 1st ed.Publisher: Hingham, Mass. : Charles River Media, c2006Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81536 HEN]
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Game programming in C++ / Erik Yuzwa.
by Yuzwa, Erik. Publisher: Hingham, MA : Charles River Media, c2006Other title: Game programming in C plus plus.Availability: Items available for loan: Taylor's Library-TU
[Call number: 005.133 YUZ]
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Ultimate game programming with directx / Allen Sherrod.
by Sherrod, Allen. Edition: 2nd ed.Publisher: Boston, MA : Course Technology, 2009Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 SHE]
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Introduction to game development / edited by Steve Rabin.
by Rabin, Steve. Edition: 2nd ed.Publisher: Boston, MA : Course Technology/Cengage Learning, c2010Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.8151 INT 2010]
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Beginning math and physics for game programmers / Wendy Stahler ; [with Dustin Clingman and Kaveh Kahrizi].
by Stahler, Wendy | Clingman, Dustin | Kahrizi, Kaveh. Publisher: Berkeley, CA : New Riders, c2004Availability: Items available for loan: Taylor's Library-TU
[Call number: 004.0151 STA 2004]
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The complete guide to game audio : for composers, musicians, sound designers, and game developers / Aaron Marks.
by Marks, Aaron. Edition: 2nd ed.Publisher: Burlington, MA ; Oxford : Elsevier/Focal Press, c2009Availability: Items available for loan: Taylor's Library-TU
[Call number: 794.81526 MAR 2009]
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Emotion notions : modeling personality in game character AI / Erik Henry Vick.
by Vick, Erik Henry. Publisher: Boston, MA : Course Technology/Cengage Learning, c2010Availability: Items available for loan: Taylor's Library-TU
[Call number: 006.3 VIC 2010]
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