Introduction to game design, prototyping, and development : from concept to playable game-with Unity™ and C# / Jeremy Gibson.
By: Gibson, Jeremy.
Publisher: Upper Saddle River, NJ : Addison-Wesley, [2015]Copyright date: ©2015Description: xxxi, 908 pages : color illustrations ; 23 cm.Content type: text | still image Media type: unmediated Carrier type: volumeISBN: 9780321933164 (paperback); 0321933168 (paperback).Other title: Game design, prototyping, and development.Subject(s): Unity (Electronic resource) | Computer games -- Programming | Computer games -- Design | Video games -- Design | Video games -- Programming | Three-dimensional display systems | C# (Computer program language) | Application software -- DevelopmentDDC classification: 794.81526Item type | Current location | Shelf location | Call number | Copy number | Status | Notes | Date due | Barcode |
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Main Collection | Taylor's Library-TU |
Floor 4, Shelf 33 , Side 1, TierNo 3, BayNo 7 |
794.81526 GIB 2015 (Browse shelf) | 1 | Available | SOCIT,15008,03,CL | 5000150463 |
Includes bibliographical references and index.