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Game development principles [electronic resource] / by Alan Thorn.

by Thorn, Alan [author.].

Publisher: Australia : Delmar, 2013Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for reference: Taylor's Library-TU [Call number: 794.81526] (1).
HTML5 games : creating fun with HTML5, CSS3 and WebGL / Jacob Seidelin.

by Seidelin, Jacob.

Edition: Second edition.Publisher: Chichester, West Sussex : John Wiley & Sons Ltd, 2014Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 SEI 2014] (2).
Practical game development with Unity and Blender / Alan Thorn.

by Thorn, Alan [author.].

Publisher: Boston, MA : Cengage Learning, [2015]Copyright date: ©2015Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 THO 2015] (2).
Design games for architecture : creating digital design tools with unity / Aaron Westre.

by Westre, Aaron.

Publisher: New York ; Oxfordshire, England : Routledge, 2014Copyright date: ©2013Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for reference: Taylor's Library-TU [Call number: 720.285] (1).
The computer game design course : principles, practices and techniques for the aspiring game designer / Jim Thompson, Barnaby Berbank-Green, Nic Cusworth.

by Thompson, Jim | Berbank-Green, Barnaby | Cusworth, Nic.

Publisher: London : Thames & Hudson, c2007Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 THO] (1).
Pro OGRE 3D programming / Gregory Junker ; [foreword by Steve Streeting].

by Junker, Gregory.

Publisher: Berkeley, Calif. : New York : Apress ; Distributed to the book trade worldwide by Springer-Verlag, c2006Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 JUN] (1).
Unity 3 game development hotshot : eight projects specifically designed to exploit Unity's full potential / Jate Wittayabundit.

by Wittayabundit, Jate.

Publisher: Birmingham, UK : Packt Pub., c2011Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 WIT 2011] (1).
Unity iOS game development : beginner's guide : develop iOS games from concept to cash flow using Unity / Gregory Pierce.

by Pierce, Gregory.

Publisher: Birmingham : Packt Pub., c2012Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 PIE 2012] (1).
Game programming all in one / Jonathan S. Harbour.

by Harbour, Jonathan S.

Edition: 3rd ed.Publisher: Boston, MA : Thomson/Course Technology, c2007Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 HAR] (2).
Visual Basic game programming for teens / Jonathan S. Harbour.

by Harbour, Jonathan S.

Edition: 3rd ed.Publisher: Boston, MA : Course Technology/Cengage Learning, c2011Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 HAR 2011] (1).
Black art of 3D game progrqamming : writing your own high-speed 3D polygon video games in C / Andre LaMothe; foreward by Steve Wozniak.

by Lamothe, Andre.

Publisher: Corte Madre, Calif. : Waite Group Press; c1995Availability: Items available for loan: Taylor's Library-TU [Call number: 006.6 LAM] (1).
3D games : real-time rendering and software technology / Alan Watt and Fabio Polocarpo

by Watt, Alan H, 1942- | Policarpo, Fabio [(j.a.)].

Edition: 1st ed.Publisher: New York : Harlow, England : ACM Press ; Addison-Wesley, 2001Other title: Three D games.Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81693 WAT] (1).
Microsoft XNA game studio creator's guide / Stephen Cawood, Pat McGee.

by Cawood, Stephen | McGee, Pat.

Edition: 2nd ed.Publisher: New York : McGraw-Hill, c2009Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 CAW 2009] (1).
Starting out with alice : [a visual introduction to programming] / Tony Gaddis.

by Gaddis, Tony.

Edition: 1st ed.Publisher: Boston : Pearson/Addison Wesley, c2008Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 GAD] (4).
3D game programming with DirectX 8.0 / Clayton E. Crooks, II

by Crooks, Clayton E.

Edition: 1st ed.Publisher: Hingham, Mass. : Charles River Media, c2002Other title: Three d game programming with DirectX 8.0.Availability: Items available for loan: Taylor's Library-TU [Call number: 794.815268 CRO] (9).
Game development for iOS with Unity3D / Jeff W. Murray.

by Murray, Jeff.

Publisher: Boca Raton, FL : CRC Press, c2013Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 MUR 2013] (2).
Game design theory : a new philosophy for understanding games / Keith Burgun.

by Burgun, Keith.

Publisher: Boca Raton, FL : A K Peters/CRC Press, c2013Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81536 BUR 2013] (1).
Introduction to game design, prototyping, and development / Jeremy Gibson Bond.

by Bond, Jeremy Gibson [author.].

Edition: Third edition.Publisher: [Hudson, New York] : Pearson Education, Inc., [2023]Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 BON 2023] (2). Items available for reference: Taylor's Library-TU [Call number: 794.81526 BON 2023] (2).
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