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C# and game programming [electronic resource] : a beginner's guide / Salvatore A. Buono.

by Buono, Salvatore A, 1968- | ebrary, Inc.

Edition: 2nd ed.Publisher: Wellesley, Mass. : A K Peters, c2005Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: [Call number: 005.13/3] (1).
C++ for game programmers [electronic resource] / Noel Llopis.

by Llopis, Noel | ebrary, Inc.

Edition: 1st ed.Publisher: Hingham, Mass. : Charles River Media, c2003Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: [Call number: 005.13/3] (1).
C++ projects : programming with text-based games / Michael Dawson.

by Dawson, Michael.

Publisher: Boston, Mass. : Cengage/Course Technology, c2010Availability: Items available for loan: Taylor's Library-TU [Call number: 794.815133 DAW 2010] (1).
Beginning C++ through game programming / Michael Dawson.

by Dawson, Michael.

Edition: 3rd ed.Publisher: Boston, MA : Course Technology/Cengage Learning, 2011Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 DAW 2011] (1).
Visual C# game programming for Teens [electronic resource] / Jonathan S. Harbour.

by Harbour, Jonathan S | ebrary, Inc.

Publisher: Boston : Course Technology, 2012Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
C# game programming cookbook for Unity 3D / Jeff W. Murray.

by Murray, Jeff W.

Publisher: Boca Raton : CRC Press, [2014]Copyright date: ©2014Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 MUR 2014] (1).
3D games : animation and advanced real-time rendering and software technology / Alan Watt and Fabio Policarpo

by Watt, Alan H, 1942- | Policarpo, Fabio.

Publisher: Harlow, England : Addison-Wesley, 2003Other title: Three D games.Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81693 WAT] (2).
Beginning C++ game programming / Michael Dawson.

by Dawson, Michael.

Publisher: Boston, MA : Premier Press, a division of Thomson/Course Technology, c2004Availability: Items available for loan: Taylor's Library-TU [Call number: 005.133 DAW] (2).
Beginning C++ through game programming / Michael Dawson.

by Dawson, Mike, 1947- | Dawson, Mike, 1947-. Beginning C++ game programming.

Edition: 2nd ed.Publisher: Boston, MA : Thomson/Course Technology, c2007Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 DAW] (2).
Game engine toolset development [electronic resource] / Graham Wihlidal.

by Wihlidal, Graham | ebrary, Inc.

Publisher: Boston, MA : Thomson Course Technology, 2006Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: [Call number: 794.8/1526] (1).
Real-time 3D terrain engines using C++ and and DirectX 9 [electronic resource] / Gregory Snook.

by Snook, Greg (Gregory) | ebrary, Inc.

Edition: 1st ed.Publisher: Hingham, Mass. : Charles River Media, c2003Other title: Real-time three D terrain engines using C++ and and DirectX 9.Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: [Call number: 794.8/16693] (1).
Learn C++ by making games / Erik Yuzwa, François Dominic Laramée.

by Yuzwa, Erik | Laram©♭e, Fran©ʹois Dominic.

Publisher: Boston : Charles River Media, c2007Other title: Learn C plus plus by making games.Availability: Items available for loan: Taylor's Library-TU [Call number: 005.133 YUZ] (2).
Introduction to game programming with C++ / Alan Thorn.

by Thorn, Alan.

Publisher: Plano, Tex. : Wordware Pub., c2007Other title: Introduction to game programming with C plus plus..Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 THO] (1).
Game programming in C++ / Erik Yuzwa.

by Yuzwa, Erik.

Publisher: Hingham, MA : Charles River Media, c2006Other title: Game programming in C plus plus.Availability: Items available for loan: Taylor's Library-TU [Call number: 005.133 YUZ] (2).
C++ for game programmers / Michael J. Dickheiser.

by Dickheiser, Michael, 1970- | Llopis, Noel. C++ for game programmers.

Edition: 2nd ed.Publisher: Boston, Mass. : Charles River Media, c2007Availability: Items available for loan: Taylor's Library-TU [Call number: 005.133 DIC] (2).
Starting out with games & graphics in C++ / Tony Gaddis.

by Gaddis, Tony.

Publisher: Boston, MA : Addison Wesley, c2010Other title: Starting out with games and graphics in C++ | Games & graphics in C++ | Games and graphics in C++.Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 GAD 2010] (2).
Introduction to game design, prototyping, and development : from concept to playable game-with Unity™ and C# / Jeremy Gibson.

by Gibson, Jeremy.

Publisher: Upper Saddle River, NJ : Addison-Wesley, [2015]Copyright date: ©2015Other title: Game design, prototyping, and development..Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 GIB 2015] (1).
Introduction to game design, prototyping, and development / Jeremy Gibson Bond.

by Bond, Jeremy Gibson [author.].

Edition: Third edition.Publisher: [Hudson, New York] : Pearson Education, Inc., [2023]Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81526 BON 2023] (2). Items available for reference: Taylor's Library-TU [Call number: 794.81526 BON 2023] (2).
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3D games : real-time rendering and software technology / Alan Watt and Fabio Polocarpo

by Watt, Alan H, 1942- | Policarpo, Fabio [(j.a.)].

Edition: 1st ed.Publisher: New York : Harlow, England : ACM Press ; Addison-Wesley, 2001Other title: Three D games.Availability: Items available for loan: Taylor's Library-TU [Call number: 794.81693 WAT] (1).